Dagobah Island | No Raids | XP | 10 Players
Offline 37.143.129.31:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:19 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 277/2000
- 152/2000
- 101/200
- 12/200
- 69/300
- 18/100
Quick answers
from the figures on this pageWipe timing
What happens on Dagobah Island | No Raids | XP | 10 Players when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 11 hours in.
How often does Dagobah Island | No Raids | XP | 10 Players wipe, and when?
Its rhythm cannot be told from the wipes of Dagobah Island | No Raids | XP | 10 Players on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 14 hours ago.
Tags
Which tags does Dagobah Island | No Raids | XP | 10 Players carry, and what do they mean?
Tags published by Dagobah Island | No Raids | XP | 10 Players, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Dagobah Island | No Raids | XP | 10 Players?
These Rust Metrics lists carry Dagobah Island | No Raids | XP | 10 Players: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does Dagobah Island | No Raids | XP | 10 Players sit in the rankings?
Ranking for Dagobah Island | No Raids | XP | 10 Players: #13,834 on seven-day player hours, top 61% of all ranked servers.
How full does Dagobah Island | No Raids | XP | 10 Players get?
Reading for Dagobah Island | No Raids | XP | 10 Players: offline at this moment; last seen 27 days 3 hours ago.
Operator and location
Where does Dagobah Island | No Raids | XP | 10 Players sit?
Reading: location. Dagobah Island | No Raids | XP | 10 Players gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.143.129.31:28015.
What Rust version is Dagobah Island | No Raids | XP | 10 Players on?
Rust network protocol 2634 and build 166586 on Linux is the build Dagobah Island | No Raids | XP | 10 Players runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Dagobah Island | No Raids | XP | 10 Players, and is it online now?
Dagobah Island | No Raids | XP | 10 Players reports offline. The last reading came 27 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
How is Dagobah Island | No Raids | XP | 10 Players configured, and what rules are in force?
Reading the name gives no gather rate for Dagobah Island | No Raids | XP | 10 Players. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; no combat against other players. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is Dagobah Island | No Raids | XP | 10 Players on?
Check: map. Procedural, size 5,000, seed 14312931, generated by the game on Dagobah Island | No Raids | XP | 10 Players. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Dagobah Island | No Raids | XP | 10 Players?
Check: join. Open Rust, press F1, then enter client.connect 37.143.129.31:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.