RED PLANET TEST (local)
Offline 37.142.159.21:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 15:09 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/200
- 21/550
- 3/200
- 17/100
- 4/550
- 0/550
Quick answers
from the figures on this pageWipe schedule
What happens on RED PLANET TEST (local) when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does RED PLANET TEST (local) wipe, and when?
Its rhythm cannot be told from the wipes of RED PLANET TEST (local) on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 8 days 10 hours ago the current world was made.
Tag meanings
How should you read the tags on RED PLANET TEST (local)?
Tags published by RED PLANET TEST (local), read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RED PLANET TEST (local) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RED PLANET TEST (local): Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Population
Where does RED PLANET TEST (local) sit in the rankings?
Player hours over seven days put RED PLANET TEST (local) at #15,373, in the top 69% of all ranked servers. Check: group rank. #525 among trio servers.
How full does RED PLANET TEST (local) get?
Status for RED PLANET TEST (local): offline. Last seen 8 days 6 hours ago.
Operator and location
What location is RED PLANET TEST (local) hosted in?
Reading: location. RED PLANET TEST (local) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.142.159.21:28015.
What Rust version is RED PLANET TEST (local) on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by RED PLANET TEST (local). Check: protocol. To join, your game must match; Steam handles the update.
Is RED PLANET TEST (local) up, and how often does it stay up?
RED PLANET TEST (local) reports offline. The last reading came 8 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 21 October 2026.
Rules and settings
What settings and rules apply on RED PLANET TEST (local)?
Reading the name gives no gather rate for RED PLANET TEST (local). The group cap is 3 players, read as trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join RED PLANET TEST (local)?
Press F1 in Rust and enter client.connect 37.142.159.21:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.