RED PLANET TEST (local)
Offline 37.142.154.193:28015 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #526 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 09:54 UTC8d ago | 0 | – | running | 0 |
| Mon 19 Oct, 21:29 UTC9d ago | 0 | – | 0.5 days | 0 |
| Mon 19 Oct, 15:03 UTC9d ago | 1 | – | 0.3 days | 0 |
| Mon 19 Oct, 04:29 UTC10d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/200
- 28/100
- 8/200
- 27/550
- 0/550
- 7/550
Quick answers
from the figures on this pageReset cycle
What happens on RED PLANET TEST (local) when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does RED PLANET TEST (local) wipe, and when?
There is no next wipe to predict: RED PLANET TEST (local) wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 9 days 11 hours ago.
Tags
Which tags does RED PLANET TEST (local) carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts3 (Group limit): Teams are capped at 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from RED PLANET TEST (local). Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RED PLANET TEST (local)?
These Rust Metrics lists carry RED PLANET TEST (local): Modded Rust servers, checked live and Trio servers, group limit 3. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 2 weeks.
Occupancy
What position does RED PLANET TEST (local) hold among Rust servers?
Ranking for RED PLANET TEST (local): #15,383 on seven-day player hours, top 70% of all ranked servers. Among servers in trio, it stands at #526.
How full does RED PLANET TEST (local) get?
Reading for RED PLANET TEST (local): offline at this moment; last seen 8 days 13 hours ago.
Operator and location
Which location does RED PLANET TEST (local) run from?
Reading: location. RED PLANET TEST (local) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.142.154.193:28015.
What Rust version is RED PLANET TEST (local) on?
Rust network protocol 2634 and build 167781 on Windows is the build RED PLANET TEST (local) runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RED PLANET TEST (local), and is it online now?
RED PLANET TEST (local) reports offline. The last reading came 8 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 October 2026.
Map and rules
What rules does RED PLANET TEST (local) enforce, and what are its settings?
Check: gather rate. The name RED PLANET TEST (local) does not state one. Groups stop at 3 players. The label given is trio. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How can you get onto RED PLANET TEST (local)?
To join: start Rust, press F1 and type client.connect 37.142.154.193:28015. Or press Launch Rust here and Steam opens the game and connects you.