RED PLANET TEST (local)
Offline 37.142.149.217:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers, and #421 of the trio servers (top 67%). Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 07:56 UTC1d ago | – | – | running | 0 |
| Mon 26 Oct, 22:28 UTC2d ago | 1 | – | 0.4 days | 0 |
| Mon 26 Oct, 15:37 UTC2d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/200
- 28/100
- 3/200
- 9/550
- 2/550
- 0/550
Quick answers
from the figures on this pageWipe schedule
What happens on RED PLANET TEST (local) when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
How often does RED PLANET TEST (local) wipe, and when?
No next wipe can be predicted for RED PLANET TEST (local), which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 42 hours ago.
Lists and filters
Which tags does RED PLANET TEST (local) carry, and what do they mean?
These are the tags RED PLANET TEST (local) publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts3 (Group limit): Teams are capped at 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does RED PLANET TEST (local) appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RED PLANET TEST (local): Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio; Last wipe: In the last 3 days.
Player count
Where does RED PLANET TEST (local) sit in the rankings?
Player hours over seven days put RED PLANET TEST (local) at #8,070, in the top 36% of all ranked servers. The trio group places it at #421.
What is the population on RED PLANET TEST (local)?
Status for RED PLANET TEST (local): offline. Last seen 29 hours ago. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.
Server details
Where does RED PLANET TEST (local) sit?
No region tag on RED PLANET TEST (local). Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 37.142.149.217:28015.
What Rust version is RED PLANET TEST (local) on?
Rust network protocol 2635 and build 168909 on Windows is the build RED PLANET TEST (local) runs. Check: protocol. To join, your game must match; Steam handles the update.
Is RED PLANET TEST (local) up, and how often does it stay up?
RED PLANET TEST (local) reports offline. The last reading came 29 hours ago. Uptime for the last 2 full days: 21 of 48 hours, or 44%. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
What rules does RED PLANET TEST (local) enforce, and what are its settings?
No gather rate appears in the name: RED PLANET TEST (local). The group cap is 3 players, read as trio. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
How can you get onto RED PLANET TEST (local)?
Check: join. Open Rust, press F1, then enter client.connect 37.142.149.217:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.