RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,590 Populated2,938 Fresh wipes 3 h91 Scan5 min
‹ All servers37.135.183.86:28015
Offline Full Queue Fresh wipe Wipe due No query

#1

Offline 37.135.183.86:28015 checked 35d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,869top 64%
Last wipe43d agomonthly schedule
Next wipe7d 16hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does #1 wipe, and when?

From the force wipe, the next wipe of #1 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 43 days 21 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

Which tags does #1 carry, and what do they mean?

These are the tags #1 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does #1 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry #1: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does #1 sit in the rankings?

Player hours over seven days put #1 at #13,869, in the top 64% of all ranked servers.

How full does #1 get?

#1 is not responding; status offline, last seen 35 days 3 hours ago.

Server details

Which location does #1 run from?

No region tag on #1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 37.135.183.86:28015.

What Rust version is #1 on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by #1. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on #1, and is it online?

Reading: offline. #1 last answered 35 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 September 2026.

Map and rules

What settings and rules apply on #1?

No gather rate appears in the name: #1. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on #1?

Procedural map on #1, made by the game's generator.

How to join

How can you get onto #1?

Check: join. Open Rust, press F1, then enter client.connect 37.135.183.86:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,^m,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.