#1
Offline 37.135.183.60:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/700
- 9/1000
- 107/700
- 75/1000
- 6/1000
- 252/1000
Quick answers
from the figures on this pageWipe timing
When does #1 wipe?
From the force wipe, the next wipe of #1 is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 20 days 2 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on #1?
Tags published by #1, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): Build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does #1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring #1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does #1 hold among Rust servers?
Player hours over seven days put #1 at #15,860, in the top 72% of all ranked servers.
What player count does #1 carry?
#1 is not responding; status offline, last seen 17 days 15 hours ago.
Server details
Where does #1 sit?
No region tag on #1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 37.135.183.60:28015.
What Rust version is #1 on?
Reading: #1, Rust network protocol 2634 and build 167398, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is #1 up, and how often does it stay up?
Reading: offline. #1 last answered 17 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 9 October 2026.
Map and rules
How is #1 configured, and what rules are in force?
Reading the name gives no gather rate for #1. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on #1?
The game generates a procedural map for #1.
Connection
How can you get onto #1?
Press F1 in Rust and enter client.connect 37.135.183.60:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.