#1
Offline 37.135.183.44:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 04:46 UTC42d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/700
- 64/1000
- 34/1000
- 24/1000
- 303/1000
- 595/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on #1?
At their busiest, its recent wipes drew 1 players on average. 6 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does #1 follow?
With the force wipe, once a month, #1 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 42 days 13 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does #1 carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): The server runs game build 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from #1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does #1 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring #1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does #1 sit in the rankings?
Player hours over seven days put #1 at #13,268, in the top – of all ranked servers.
What player count does #1 carry?
Reading for #1: offline at this moment; last seen 39 days 18 hours ago.
Operator and location
Which location does #1 run from?
Reading: location. #1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 37.135.183.44:28015.
What Rust version is #1 on?
Reading: #1, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is #1 up, and how often does it stay up?
Reading: offline. #1 last answered 39 days 18 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is #1 configured, and what rules are in force?
No gather rate appears in the name: #1. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on #1?
The game generates a procedural map for #1.
Connection
What do you do to join #1?
Press F1 in Rust and enter client.connect 37.135.183.44:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.