Rust Server
Offline 37.114.51.63:16261 checked 8h ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 56 · below 20 is lag, below 10 is badEntities
48 h range 28,796–31,118 · memory 2,281 MBUptime
6 days 10 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 198/250
- 53/160
- 6/100
- 1/200
- 0/200
- 0/50
Quick answers
from the figures on this pageWipe schedule
When does Rust Server wipe?
To tell the rhythm of Rust Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 6 days 19 hours ago the current world was made.
Tags
How should you read the tags on Rust Server?
These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts6 (Group limit): You may team up with at most 6; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Rust Server hold among Rust servers?
Ranking for Rust Server: #6,448 on seven-day player hours, top 29% of all ranked servers.
How full does Rust Server get?
Reading for Rust Server: offline at this moment; last seen 8 hours ago. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 0 players, at 03:00 UTC over the last 48 hours.
Server details
What location is Rust Server hosted in?
No region comes from Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 37.114.51.63:16261.
What Rust version is Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build Rust Server runs. Matching protocol is required to join. Let Steam update your game.
How does Rust Server perform?
Check: fps. Average 60 server fps over the last 48 hours, low of 56. Within range. Peak entity count: 31,118. Buildings, deployables and all else included. Memory peak: 2,281 MB. Expect lag when fps falls and entities climb.
Is Rust Server up, and how often does it stay up?
Check: connection. Rust Server is offline at this moment. Last contact was 8 hours ago. Reading: uptime. About 6 days 10 hours ago it restarted, on its own count. Uptime for the last 6 full days: 143 of 144 hours, or 99%. The first sighting on Rust Metrics was 22 October 2026.
Settings and map
What rules does Rust Server enforce, and what are its settings?
No gather rate appears in the name: Rust Server. Check: group limit. Up to 6 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Rust Server?
Check: map. Procedural, size 2,500, seed 76263, generated by the game on Rust Server. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Rust Server?
To join: start Rust, press F1 and type client.connect 37.114.51.63:16261. Or press Launch Rust here and Steam opens the game and connects you.