DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio
Offline 37.114.51.51:25617 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 16:28 UTC36d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 147/200
- 176/250
- 427/500
- 23/100
- 4/75
- 51/230
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio follow?
The rhythm of DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 4 hours ago.
Tags
Which tags does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio carry, and what do they mean?
These are the tags DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts6 (Group limit): Team cap: 6; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?
Rust Metrics lists featuring DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio: 2x Rust servers, checked live and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio hold among Rust servers?
Ranking for DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio: #13,187 on seven-day player hours, top 61% of all ranked servers.
How full does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio get?
Status for DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio: offline. Last seen 36 days 3 hours ago.
Operator and location
Where does DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio sit?
Reading: location. DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 37.114.51.51:25617.
What Rust version is DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio on?
Reading: DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio, and is it online?
Check: connection. DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio is offline at this moment. Last contact was 36 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
How is DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio configured, and what rules are in force?
The name carries the rate: 2x gather on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio. Check: group limit. Up to 6 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?
Size 6,000 and seed 636796099: the game generates the procedural map on DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to DDLZ | 2x | Wipe Friday every two Weeks | Solo/Duo/Trio?
Check: join. Open Rust, press F1, then enter client.connect 37.114.51.51:25617. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.