Annoying Orange Roleplay
Online 37.10.124.176:21000 checked 29m ago
Server instruments
last reading Thu 23:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 89,482–92,679 · memory 1,981 MBUptime
16 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #614 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 2/233
- 13/350
- 81/300
- 28/150
- 10/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Annoying Orange Roleplay?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Annoying Orange Roleplay follow?
With the force wipe, once a month, Annoying Orange Roleplay wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 6 hours ago.
Tag meanings
How should you read the tags on Annoying Orange Roleplay?
Tags published by Annoying Orange Roleplay, read by the game's server browser: gmsoftcore (Game mode): An easier set of rules: softcore; mp50 (Max players): 50 slots in total; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Annoying Orange Roleplay?
These Rust Metrics lists carry Annoying Orange Roleplay: Modded Rust servers, checked live and Rust roleplay servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.
Occupancy
What position does Annoying Orange Roleplay hold among Rust servers?
Player hours over seven days put Annoying Orange Roleplay at #15,262, in the top 69% of all ranked servers. Check: group rank. #614 among quad servers.
What player count does Annoying Orange Roleplay carry?
0 of 50 slots are filled on Annoying Orange Roleplay right now. Check: player average. 0 over the last seven days.
Server
Where does Annoying Orange Roleplay sit?
No region tag on Annoying Orange Roleplay. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 37.10.124.176:21000.
What Rust version is Annoying Orange Roleplay on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Annoying Orange Roleplay. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Annoying Orange Roleplay?
Check: fps. Average 10 server fps over the last 48 hours, low of 10. Within range. Check: entities. The peak was 92,679, counting buildings, deployables and the rest of the world. Reading: 2,508 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Annoying Orange Roleplay up, and how often does it stay up?
Reading: online. Annoying Orange Roleplay answers right now. Reading: uptime. About 16 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on Annoying Orange Roleplay?
Reading the name gives no gather rate for Annoying Orange Roleplay. Check: group limit. 4 players, under the name quad. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Annoying Orange Roleplay?
Check: map. Procedural, size 4,000, seed 6738, generated by the game on Annoying Orange Roleplay. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join Annoying Orange Roleplay?
Press F1 in Rust and enter client.connect 37.10.124.176:21000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
