C0deX Build&Base Creative
Offline 34.6.76.50:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 18:04 UTC, in 1d 13h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:04 UTC1d 13h
- WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
- WPT 3Thu 12 Nov, 18:04 UTC15d 13h
- WPT 4Thu 26 Nov, 18:04 UTC29d 13h
- WPT 5Thu 3 Dec, 19:00 UTC36d 14hFW
- WPT 6Thu 10 Dec, 18:04 UTC43d 13h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:04 UTC FW26d ago | 0 | – | running | 0 |
| Wed 30 Sep, 12:32 UTC27d ago | 3 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/100
- 36/999
- 134/999
- 69/150
- 15/100
- 6/100
Quick answers
from the figures on this pageWipe schedule
What happens on C0deX Build&Base Creative when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does C0deX Build&Base Creative wipe, and when?
The prediction follows its tag, because too few of C0deX Build&Base Creative's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:04 UTC is its next wipe. The world in play was created 26 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on C0deX Build&Base Creative?
Tags published by C0deX Build&Base Creative, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does C0deX Build&Base Creative appear in Rust Metrics lists and filters?
On Rust Metrics, C0deX Build&Base Creative sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does C0deX Build&Base Creative hold among Rust servers?
Ranking for C0deX Build&Base Creative: #15,316 on seven-day player hours, top 70% of all ranked servers.
What player count does C0deX Build&Base Creative carry?
Reading for C0deX Build&Base Creative: offline at this moment; last seen 9 days 22 hours ago.
Server
Which location does C0deX Build&Base Creative run from?
Reading: location. C0deX Build&Base Creative gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 34.6.76.50:28015.
What Rust version is C0deX Build&Base Creative on?
Rust network protocol 2634 and build 166494 on Linux is the build C0deX Build&Base Creative runs. To get in, your game needs the same protocol; Steam applies the update.
Is C0deX Build&Base Creative up, and how often does it stay up?
Check: connection. C0deX Build&Base Creative is offline at this moment. Last contact was 9 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does C0deX Build&Base Creative enforce, and what are its settings?
Reading the name gives no gather rate for C0deX Build&Base Creative. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; building sandbox, with gathering removed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
What map is C0deX Build&Base Creative on?
Check: map. Procedural, size 6,000, seed 847281, generated by the game on C0deX Build&Base Creative. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How do you connect to C0deX Build&Base Creative?
Press F1 in Rust and enter client.connect 34.6.76.50:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.