RUST METRICSFlight deck · live data
Data live Servers11,595 Players34,229 Populated2,837 Fresh wipes 3 h65 Scan5 min
‹ All servers34.6.76.50:28015
Offline Full Queue Fresh wipe Wipe due No query

C0deX Build&Base Creative

Offline 34.6.76.50:28015 checked 9d ago

biweekly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,316top 70%
Last wipe26d agobiweekly schedule
Next wipe1d 13hThu 29 Oct, 18:04 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep29 Sep6 Oct12 Oct19 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:04 UTC, in 1d 13h. Its biweekly schedule tag · low confidence

usual gap1.2 daysbetween real wipes
wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 29 Oct, 18:04 UTC1d 13h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 14hFW
  3. WPT 3Thu 12 Nov, 18:04 UTC15d 13h
  4. WPT 4Thu 26 Nov, 18:04 UTC29d 13h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 14hFW
  6. WPT 6Thu 10 Dec, 18:04 UTC43d 13h

The first 48 hours of its last wipes

Thu 1 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:04 UTC FW26d ago 0 – running 0
Wed 30 Sep, 12:32 UTC27d ago 3 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on C0deX Build&Base Creative when wipe day comes?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does C0deX Build&Base Creative wipe, and when?

The prediction follows its tag, because too few of C0deX Build&Base Creative's wipes are on record to confirm its schedule. Due on Thursday 29 October at 18:04 UTC is its next wipe. The world in play was created 26 days 10 hours ago. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on C0deX Build&Base Creative?

Tags published by C0deX Build&Base Creative, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): 40 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does C0deX Build&Base Creative appear in Rust Metrics lists and filters?

On Rust Metrics, C0deX Build&Base Creative sits in these lists: Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does C0deX Build&Base Creative hold among Rust servers?

Ranking for C0deX Build&Base Creative: #15,316 on seven-day player hours, top 70% of all ranked servers.

What player count does C0deX Build&Base Creative carry?

Reading for C0deX Build&Base Creative: offline at this moment; last seen 9 days 22 hours ago.

Server

Which location does C0deX Build&Base Creative run from?

Reading: location. C0deX Build&Base Creative gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 34.6.76.50:28015.

What Rust version is C0deX Build&Base Creative on?

Rust network protocol 2634 and build 166494 on Linux is the build C0deX Build&Base Creative runs. To get in, your game needs the same protocol; Steam applies the update.

Is C0deX Build&Base Creative up, and how often does it stay up?

Check: connection. C0deX Build&Base Creative is offline at this moment. Last contact was 9 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 23 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does C0deX Build&Base Creative enforce, and what are its settings?

Reading the name gives no gather rate for C0deX Build&Base Creative. The group cap is 8 players, which is the default in the game. Mode check gives build & creative; building sandbox, with gathering removed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is C0deX Build&Base Creative on?

Check: map. Procedural, size 6,000, seed 847281, generated by the game on C0deX Build&Base Creative. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to C0deX Build&Base Creative?

Press F1 in Rust and enter client.connect 34.6.76.50:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,^v,^c,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players 40 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166494
Build Build 166494.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.