MyServer
Offline 31.76.35.47:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 279/2000
- 286/2000
- 131/200
- 18/200
- 52/250
- 55/100
Quick answers
from the figures on this pageReset cycle
How often does MyServer wipe, and when?
Its rhythm cannot be told from the wipes of MyServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 60 days 12 hours ago the current world was made.
Lists and filters
How should you read the tags on MyServer?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts10 (Group limit): You may team up with at most 10; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from MyServer. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyServer: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does MyServer hold among Rust servers?
Player hours over seven days put MyServer at #15,465, in the top – of all ranked servers.
How full does MyServer get?
Reading for MyServer: offline at this moment; last seen 37 days 2 hours ago.
Server
Where does MyServer sit?
No region comes from MyServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.76.35.47:28015.
What Rust version is MyServer on?
Reading: MyServer, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is MyServer up, and how often does it stay up?
MyServer reports offline. The last reading came 37 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 20 September 2026.
Rules and settings
What settings and rules apply on MyServer?
Reading the name gives no gather rate for MyServer. Group size, maximum: 10 players. The mode is pve. Note the following: other players are not fought. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to MyServer?
To join: start Rust, press F1 and type client.connect 31.76.35.47:28015. Or press Launch Rust here and Steam opens the game and connects you.