Test Server (by magic)
Offline 31.7.57.155:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 18:39 UTC, in 4d 15h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/100
- 49/225
- 7/200
- 20/100
- 7/175
- 31/100
Quick answers
from the figures on this pageWipe schedule
When does Test Server (by magic) wipe?
The estimate for Test Server (by magic)'s next wipe comes from weekly: 7 days after its last wipe. Due on Sunday 1 November at 18:39 UTC is its next wipe. The world it runs now was made 2 days 8 hours ago. A weekly wipe schedule is published in its tags.
Lists and filters
Which tags does Test Server (by magic) carry, and what do they mean?
Tags published by Test Server (by magic), read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Test Server (by magic) appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test Server (by magic): Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Occupancy
What position does Test Server (by magic) hold among Rust servers?
Player hours over seven days put Test Server (by magic) at #15,420, in the top 69% of all ranked servers.
What is the population on Test Server (by magic)?
Reading for Test Server (by magic): offline at this moment; last seen 34 hours ago. Check: player average. 0 over the last seven days.
Server
Where does Test Server (by magic) sit?
Reading: location. Test Server (by magic) gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.7.57.155:28015.
What Rust version is Test Server (by magic) on?
Reading: Test Server (by magic), Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Test Server (by magic) up, and how often does it stay up?
Check: connection. Test Server (by magic) is offline at this moment. Last contact was 34 hours ago. Uptime for the last 1 full day: 0 of 24 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Rules and settings
How is Test Server (by magic) configured, and what rules are in force?
Check: gather rate. The name Test Server (by magic) does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Test Server (by magic)?
Check: map. Procedural, generated by the game, on Test Server (by magic).
How to join
How do you connect to Test Server (by magic)?
Check: join. Open Rust, press F1, then enter client.connect 31.7.57.155:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.