RUST METRICSFlight deck · live data
Data live Servers11,689 Players59,961 Populated3,456 Fresh wipes 3 h106 Scan5 min
‹ All servers31.221.210.78:28015
Offline Full Queue Fresh wipe Wipe due No query

#1

Offline 31.221.210.78:28015 checked 23d ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,768top 61%
Last wipe26d agomonthly schedule
Next wipe8d 8hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does #1 wipe?

An estimate from the force wipe gives #1's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 26 days 16 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

How should you read the tags on #1?

These are the tags #1 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does #1 appear in Rust Metrics lists and filters?

On Rust Metrics, #1 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does #1 hold among Rust servers?

Ranking for #1: #13,768 on seven-day player hours, top 61% of all ranked servers.

What player count does #1 carry?

#1 is not responding; status offline, last seen 23 days 15 hours ago.

Server details

Which location does #1 run from?

No region comes from #1. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.221.210.78:28015.

What Rust version is #1 on?

Rust network protocol 2634 and build 166652 on Windows is the build #1 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is #1, and is it online now?

Reading: offline. #1 last answered 23 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 3 October 2026.

Map and rules

How is #1 configured, and what rules are in force?

Check: gather rate. The name #1 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is #1 on?

The game generates a procedural map for #1.

Connection

How can you get onto #1?

To join: start Rust, press F1 and type client.connect 31.221.210.78:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^m,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build The server runs game build 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.