RUST METRICSFlight deck · live data
Data live Servers11,658 Players48,164 Populated3,140 Fresh wipes 3 h112 Scan5 min
‹ All servers31.214.245.55:28015
Online Full Queue Fresh wipe Wipe due No query

DE/GER Seelenernterinsel [PVE]

Online 31.214.245.55:28015 checked 7m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 07:00 UTC
0 6 12 18 24 PAX 0 /24

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 58 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 112,959 ×1000

Entities

48 h range 106,271–113,041 · memory 3,462 MB
1239 ET SINCE RESTART 03:58

Uptime

3 h 58 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,178top 41%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,462MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75110:0015:0021:0002:0002:0007:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608010:0015:0021:0002:0002:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:04 UTC26d ago 1 – running 0
Fri 2 Oct, 02:07 UTC27d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on DE/GER Seelenernterinsel [PVE] when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does DE/GER Seelenernterinsel [PVE] wipe, and when?

Its rhythm cannot be told from the wipes of DE/GER Seelenernterinsel [PVE] on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 20 hours ago.

Tag meanings

How should you read the tags on DE/GER Seelenernterinsel [PVE]?

Tags published by DE/GER Seelenernterinsel [PVE], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show DE/GER Seelenernterinsel [PVE]?

On Rust Metrics, DE/GER Seelenernterinsel [PVE] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does DE/GER Seelenernterinsel [PVE] hold among Rust servers?

Player hours over seven days put DE/GER Seelenernterinsel [PVE] at #9,178, in the top 41% of all ranked servers.

What player count does DE/GER Seelenernterinsel [PVE] carry?

Current headcount on DE/GER Seelenernterinsel [PVE]: 0 players, 24 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.

Operator and location

Where does DE/GER Seelenernterinsel [PVE] sit?

Check: location. No region tag comes from DE/GER Seelenernterinsel [PVE], but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.214.245.55:28015.

What Rust version is DE/GER Seelenernterinsel [PVE] on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by DE/GER Seelenernterinsel [PVE]. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for DE/GER Seelenernterinsel [PVE]?

Over the last 48 hours the average was 59 server fps; the floor was 58. Peak entity count: 113,041. Buildings, deployables and all else included. Check: memory. Peak use was 4,222 MB. Expect lag when fps falls and entities climb.

What is the uptime on DE/GER Seelenernterinsel [PVE], and is it online?

DE/GER Seelenernterinsel [PVE] reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 89% uptime over the last 7 full days. It was up 150 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on DE/GER Seelenernterinsel [PVE]?

Reading the name gives no gather rate for DE/GER Seelenernterinsel [PVE]. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is DE/GER Seelenernterinsel [PVE] on?

Size 4,500 and seed 397959291: the game generates the procedural map on DE/GER Seelenernterinsel [PVE] from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to DE/GER Seelenernterinsel [PVE]?

Press F1 in Rust and enter client.connect 31.214.245.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp24,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp24
Max players The server holds 24 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.