DE/GER Seelenernterinsel [PVE]
Online 31.214.245.55:28015 checked 7m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 58 · below 20 is lag, below 10 is badEntities
48 h range 106,271–113,041 · memory 3,462 MBUptime
3 h 58 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:04 UTC26d ago | 1 | – | running | 0 |
| Fri 2 Oct, 02:07 UTC27d ago | 1 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/100
- 168/225
- 49/700
- 3/200
- 24/1000
- 204/700
Quick answers
from the figures on this pageWipe timing
What happens on DE/GER Seelenernterinsel [PVE] when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does DE/GER Seelenernterinsel [PVE] wipe, and when?
Its rhythm cannot be told from the wipes of DE/GER Seelenernterinsel [PVE] on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 20 hours ago.
Tag meanings
How should you read the tags on DE/GER Seelenernterinsel [PVE]?
Tags published by DE/GER Seelenernterinsel [PVE], read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DE/GER Seelenernterinsel [PVE]?
On Rust Metrics, DE/GER Seelenernterinsel [PVE] sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does DE/GER Seelenernterinsel [PVE] hold among Rust servers?
Player hours over seven days put DE/GER Seelenernterinsel [PVE] at #9,178, in the top 41% of all ranked servers.
What player count does DE/GER Seelenernterinsel [PVE] carry?
Current headcount on DE/GER Seelenernterinsel [PVE]: 0 players, 24 slots available. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 23:00 UTC over the last 48 hours.
Operator and location
Where does DE/GER Seelenernterinsel [PVE] sit?
Check: location. No region tag comes from DE/GER Seelenernterinsel [PVE], but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 31.214.245.55:28015.
What Rust version is DE/GER Seelenernterinsel [PVE] on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by DE/GER Seelenernterinsel [PVE]. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for DE/GER Seelenernterinsel [PVE]?
Over the last 48 hours the average was 59 server fps; the floor was 58. Peak entity count: 113,041. Buildings, deployables and all else included. Check: memory. Peak use was 4,222 MB. Expect lag when fps falls and entities climb.
What is the uptime on DE/GER Seelenernterinsel [PVE], and is it online?
DE/GER Seelenernterinsel [PVE] reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 89% uptime over the last 7 full days. It was up 150 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on DE/GER Seelenernterinsel [PVE]?
Reading the name gives no gather rate for DE/GER Seelenernterinsel [PVE]. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is DE/GER Seelenernterinsel [PVE] on?
Size 4,500 and seed 397959291: the game generates the procedural map on DE/GER Seelenernterinsel [PVE] from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to DE/GER Seelenernterinsel [PVE]?
Press F1 in Rust and enter client.connect 31.214.245.55:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.