RUST METRICSFlight deck · live data
Data live Servers11,878 Players98,796 Populated3,935 Fresh wipes 3 h404 Scan5 min
‹ All servers31.214.143.84:11300
Offline Full Queue Fresh wipe Wipe due No query

[JP][PVE] UC-RUST | 3X | SkillTree

Offline 31.214.143.84:11300 checked 8d ago

3x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,405top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does [JP][PVE] UC-RUST | 3X | SkillTree wipe?

The rhythm of [JP][PVE] UC-RUST | 3X | SkillTree's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 21 hours ago.

Tags

How should you read the tags on [JP][PVE] UC-RUST | 3X | SkillTree?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from [JP][PVE] UC-RUST | 3X | SkillTree. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [JP][PVE] UC-RUST | 3X | SkillTree appear in Rust Metrics lists and filters?

On Rust Metrics, [JP][PVE] UC-RUST | 3X | SkillTree sits in these lists: 3x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x.

Player count

Where does [JP][PVE] UC-RUST | 3X | SkillTree sit in the rankings?

Player hours over seven days put [JP][PVE] UC-RUST | 3X | SkillTree at #15,405, in the top 69% of all ranked servers.

How full does [JP][PVE] UC-RUST | 3X | SkillTree get?

Status for [JP][PVE] UC-RUST | 3X | SkillTree: offline. Last seen 8 days 17 hours ago.

Server details

Where does [JP][PVE] UC-RUST | 3X | SkillTree sit?

Check: location. No region tag comes from [JP][PVE] UC-RUST | 3X | SkillTree, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.214.143.84:11300.

What Rust version is [JP][PVE] UC-RUST | 3X | SkillTree on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by [JP][PVE] UC-RUST | 3X | SkillTree. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [JP][PVE] UC-RUST | 3X | SkillTree, and is it online now?

Reading: offline. [JP][PVE] UC-RUST | 3X | SkillTree last answered 8 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 19 October 2026.

Rules and settings

What settings and rules apply on [JP][PVE] UC-RUST | 3X | SkillTree?

Gather rate check: 3x. That comes from the name [JP][PVE] UC-RUST | 3X | SkillTree. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is [JP][PVE] UC-RUST | 3X | SkillTree on?

From seed 1375732476, the game generates the procedural map on [JP][PVE] UC-RUST | 3X | SkillTree. Its size is 3,700. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto [JP][PVE] UC-RUST | 3X | SkillTree?

Press F1 in Rust and enter client.connect 31.214.143.84:11300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://u-channel.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.