My Build & Edit Server
Offline 31.148.172.180:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 189/999
- 123/999
- 38/150
- 1/100
- 40/100
- 36/100
Quick answers
from the figures on this pageReset cycle
How often does My Build & Edit Server wipe, and when?
To tell the rhythm of My Build & Edit Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 2 hours ago.
Tags
How should you read the tags on My Build & Edit Server?
Tags published by My Build & Edit Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163272 (Build): The server runs game build 163272; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Build & Edit Server appear in Rust Metrics lists and filters?
On Rust Metrics, My Build & Edit Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Build & Edit Server sit in the rankings?
Ranking for My Build & Edit Server: #15,347 on seven-day player hours, top 70% of all ranked servers.
What is the population on My Build & Edit Server?
My Build & Edit Server is not responding; status offline, last seen 9 days 5 hours ago.
Operator and location
Which location does My Build & Edit Server run from?
No region comes from My Build & Edit Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.148.172.180:28015.
What Rust version is My Build & Edit Server on?
Reading: My Build & Edit Server, Rust network protocol 2633 and build 163272, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My Build & Edit Server, and is it online?
Reading: offline. My Build & Edit Server last answered 9 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 26 September 2026.
Map and rules
What rules does My Build & Edit Server enforce, and what are its settings?
Reading the name gives no gather rate for My Build & Edit Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Build & Edit Server on?
Check: map. Procedural, generated by the game, on My Build & Edit Server.
Join
What do you do to join My Build & Edit Server?
To join: start Rust, press F1 and type client.connect 31.148.172.180:28015. Or press Launch Rust here and Steam opens the game and connects you.