Click2Play
Online NA 3.97.160.219:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 236,043–236,692 · memory 3,452 MBUptime
5 days 12 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/250
- 30/250
- 327/350
- 220/250
- 8/100
- 38/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Click2Play follow?
The rhythm of Click2Play's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 361 days 16 hours ago.
Tags
Which tags does Click2Play carry, and what do they mean?
These are the tags Click2Play publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2603 (Protocol): Your game must run protocol 2603 to get in; cs135093 (Build): Build 135093; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Click2Play?
Rust Metrics lists featuring Click2Play: Rust community servers: live readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Click2Play hold among Rust servers?
Top 69% of all ranked servers: Click2Play takes #15,373 on seven-day player hours and #1,531 in North America.
What is the population on Click2Play?
0 of 500 slots are filled on Click2Play right now. A seven-day average of 0 players is the reading.
Server
Which location does Click2Play run from?
Click2Play gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 3.97.160.219:28015.
What Rust version is Click2Play on?
Rust network protocol 2603 and build 135093 on Linux is the build Click2Play runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Click2Play?
Over the last 48 hours the average was 9 server fps; the floor was 7. Reading: 236,692 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,176 MB. What players call lag comes from low fps and an entity count on the rise.
Is Click2Play up, and how often does it stay up?
Check: connection. Click2Play is online at this moment. Check: restart. The uptime it reports puts the last restart about 5 days 12 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What rules does Click2Play enforce, and what are its settings?
No gather rate appears in the name: Click2Play. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Click2Play?
Size 6,000 and seed 19: the game generates the procedural map on Click2Play from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Click2Play?
To join: start Rust, press F1 and type client.connect 3.97.160.219:28015. Or press Launch Rust here and Steam opens the game and connects you.