RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h128 Scan5 min
‹ All servers3.27.38.18:29015
Offline Full Queue Fresh wipe Wipe due No query

RedLava.World | Rust

Offline EU 3.27.38.18:29015 checked 24d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,989top 71% · #2493 in EU
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does RedLava.World | Rust wipe?

Its rhythm cannot be told from the wipes of RedLava.World | Rust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 20 hours ago the current world was made.

Tags

Which tags does RedLava.World | Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe from RedLava.World | Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show RedLava.World | Rust?

These Rust Metrics lists carry RedLava.World | Rust: EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does RedLava.World | Rust hold among Rust servers?

Player hours over the last seven days put RedLava.World | Rust at #15,989, #2,493 in Europe, in the top 71% of all ranked servers.

What is the population on RedLava.World | Rust?

Status for RedLava.World | Rust: offline. Last seen 24 days 11 hours ago.

Server details

What location is RedLava.World | Rust hosted in?

Reading: location. The EU tag puts RedLava.World | Rust in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 3.27.38.18:29015.

What Rust version is RedLava.World | Rust on?

Rust network protocol 2634 and build 166652 on Linux is the build RedLava.World | Rust runs. To get in, your game needs the same protocol; Steam applies the update.

Is RedLava.World | Rust up, and how often does it stay up?

Reading: offline. RedLava.World | Rust last answered 24 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Settings and map

What settings and rules apply on RedLava.World | Rust?

Reading the name gives no gather rate for RedLava.World | Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is RedLava.World | Rust on?

Check: map. Procedural, size 3,500, seed 12345, generated by the game on RedLava.World | Rust. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to RedLava.World | Rust?

To join: start Rust, press F1 and type client.connect 3.27.38.18:29015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://redlava.world.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^v,EU,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp200
Max players Slots: 200.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.