SolidRusT Lab [CA-WEST]
Online 24.86.211.228:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 114 · below 20 is lag, below 10 is badEntities
48 h range 6,387–8,734 · memory 1,370 MBUptime
5 days 20 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:23 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/700
- 50/1000
- 453/700
- 178/1000
- 24/1000
- 580/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on SolidRusT Lab [CA-WEST]?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does SolidRusT Lab [CA-WEST] follow?
With the force wipe, once a month, SolidRusT Lab [CA-WEST] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
How should you read the tags on SolidRusT Lab [CA-WEST]?
These are the tags SolidRusT Lab [CA-WEST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp42 (Max players): 42 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show SolidRusT Lab [CA-WEST]?
On Rust Metrics, SolidRusT Lab [CA-WEST] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does SolidRusT Lab [CA-WEST] sit in the rankings?
Player hours over seven days put SolidRusT Lab [CA-WEST] at #15,373, in the top 69% of all ranked servers.
What is the population on SolidRusT Lab [CA-WEST]?
0 of 42 slots are filled on SolidRusT Lab [CA-WEST] right now. Check: player average. 0 over the last seven days.
Operator and location
What location is SolidRusT Lab [CA-WEST] hosted in?
Reading: location. SolidRusT Lab [CA-WEST] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.86.211.228:28015.
What Rust version is SolidRusT Lab [CA-WEST] on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by SolidRusT Lab [CA-WEST]. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on SolidRusT Lab [CA-WEST] within range?
Over the last 48 hours the average was 119 server fps; the floor was 114. Check: entities. The peak was 8,734, counting buildings, deployables and the rest of the world. Memory peak: 1,652 MB. Expect lag when fps falls and entities climb.
Is SolidRusT Lab [CA-WEST] up, and how often does it stay up?
SolidRusT Lab [CA-WEST] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 20 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does SolidRusT Lab [CA-WEST] enforce, and what are its settings?
Check: gather rate. The name SolidRusT Lab [CA-WEST] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on SolidRusT Lab [CA-WEST]?
From seed 12345, the game generates the procedural map on SolidRusT Lab [CA-WEST]. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join SolidRusT Lab [CA-WEST]?
Press F1 in Rust and enter client.connect 24.86.211.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://solidrust.net is where its website sits.
