RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h42 Scan5 min
‹ All servers24.86.211.228:28015
Online Full Queue Fresh wipe Wipe due No query

SolidRusT Lab [CA-WEST]

Online 24.86.211.228:28015 checked 2h ago

monthly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 10 21 32 42 PAX 0 /42

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 114 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 8,373 ×1000

Entities

48 h range 6,387–8,734 · memory 1,370 MB
1239 ET SINCE RESTART 5D 20H

Uptime

5 days 20 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory1,370MBat the last reading
REC 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:23 UTC FW26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on SolidRusT Lab [CA-WEST]?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

What wipe timing does SolidRusT Lab [CA-WEST] follow?

With the force wipe, once a month, SolidRusT Lab [CA-WEST] wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 26 days 23 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on SolidRusT Lab [CA-WEST]?

These are the tags SolidRusT Lab [CA-WEST] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp42 (Max players): 42 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show SolidRusT Lab [CA-WEST]?

On Rust Metrics, SolidRusT Lab [CA-WEST] sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does SolidRusT Lab [CA-WEST] sit in the rankings?

Player hours over seven days put SolidRusT Lab [CA-WEST] at #15,373, in the top 69% of all ranked servers.

What is the population on SolidRusT Lab [CA-WEST]?

0 of 42 slots are filled on SolidRusT Lab [CA-WEST] right now. Check: player average. 0 over the last seven days.

Operator and location

What location is SolidRusT Lab [CA-WEST] hosted in?

Reading: location. SolidRusT Lab [CA-WEST] gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.86.211.228:28015.

What Rust version is SolidRusT Lab [CA-WEST] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by SolidRusT Lab [CA-WEST]. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on SolidRusT Lab [CA-WEST] within range?

Over the last 48 hours the average was 119 server fps; the floor was 114. Check: entities. The peak was 8,734, counting buildings, deployables and the rest of the world. Memory peak: 1,652 MB. Expect lag when fps falls and entities climb.

Is SolidRusT Lab [CA-WEST] up, and how often does it stay up?

SolidRusT Lab [CA-WEST] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 days 20 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does SolidRusT Lab [CA-WEST] enforce, and what are its settings?

Check: gather rate. The name SolidRusT Lab [CA-WEST] does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on SolidRusT Lab [CA-WEST]?

From seed 12345, the game generates the procedural map on SolidRusT Lab [CA-WEST]. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join SolidRusT Lab [CA-WEST]?

Press F1 in Rust and enter client.connect 24.86.211.228:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://solidrust.net is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^z,^y,^m,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp42
Max players 42 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.