RUST METRICSFlight deck · live data
Data live Servers11,769 Players61,343 Populated3,535 Fresh wipes 3 h127 Scan5 min
‹ All servers24.235.3.78:28015
Online Full Queue Fresh wipe Wipe due No query

Dark Void | Custom PvE | NPCs + Events | Hardcore

Online 24.235.3.78:28015 checked 7m ago

monthly wipes moddedoxidepvehardcore
COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 120 SERVER FPS

Server fps

48 h low 65 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 111,652 ×1000

Entities

48 h range 108,170–113,397 · memory 3,293 MB
1239 ET SINCE RESTART 10:46

Uptime

10 h 46 min since its last restart, at the last reading
7-day average2peak 7
Rank#2,159top 10%
Last wipe27d agomonthly schedule
Next wipe7d 20hThu 5 Nov, 19:00 UTC FW
Memory3,293MB48 h peak 7 players
REC 1

Players

AveragePeak
0246823:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence

wipe-day peak20players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 20, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:16 UTC FW27d ago 20 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Dark Void | Custom PvE | NPCs + Events | Hardcore?

At their busiest, its recent wipes drew 20 players on average. Peak crowd on the latest wipe: 35 hours in.

When does Dark Void | Custom PvE | NPCs + Events | Hardcore wipe?

The only wipe for Dark Void | Custom PvE | NPCs + Events | Hardcore is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 4 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tags

Which tags does Dark Void | Custom PvE | NPCs + Events | Hardcore carry, and what do they mean?

Tags published by Dark Void | Custom PvE | NPCs + Events | Hardcore, read by the game's server browser: gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Dark Void | Custom PvE | NPCs + Events | Hardcore appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Dark Void | Custom PvE | NPCs + Events | Hardcore: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE and Hardcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does Dark Void | Custom PvE | NPCs + Events | Hardcore sit in the rankings?

Ranking for Dark Void | Custom PvE | NPCs + Events | Hardcore: #2,159 on seven-day player hours, top 10% of all ranked servers.

What is the population on Dark Void | Custom PvE | NPCs + Events | Hardcore?

Current headcount on Dark Void | Custom PvE | NPCs + Events | Hardcore: 4 players, 100 slots available. Seven-day check: 2 players on average. Peak reading: 7. The last 48 hours peaked at 04:00 UTC, averaging 7 players at that hour.

Operator and location

Which location does Dark Void | Custom PvE | NPCs + Events | Hardcore run from?

Reading: location. Dark Void | Custom PvE | NPCs + Events | Hardcore gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 24.235.3.78:28015.

What Rust version is Dark Void | Custom PvE | NPCs + Events | Hardcore on?

Rust network protocol 2635 and build 168909 on Linux is the build Dark Void | Custom PvE | NPCs + Events | Hardcore runs. To get in, your game needs the same protocol; Steam applies the update.

How does Dark Void | Custom PvE | NPCs + Events | Hardcore perform?

Check: fps. Average 102 server fps over the last 48 hours, low of 65. Within range. Peak entity count: 113,397. Buildings, deployables and all else included. Memory peak: 3,849 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Dark Void | Custom PvE | NPCs + Events | Hardcore up, and how often does it stay up?

Check: connection. Dark Void | Custom PvE | NPCs + Events | Hardcore is online at this moment. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 165 of 168 hours, or 98%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Dark Void | Custom PvE | NPCs + Events | Hardcore?

Reading the name gives no gather rate for Dark Void | Custom PvE | NPCs + Events | Hardcore. The group cap is 8 players, which is the default in the game. Mode check gives hardcore; Facepunch's most punishing mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Dark Void | Custom PvE | NPCs + Events | Hardcore on?

Check: map. Procedural, size 4,096, generated by the game, on Dark Void | Custom PvE | NPCs + Events | Hardcore. Its map carries the name Custom Map.

How to join

How do you connect to Dark Void | Custom PvE | NPCs + Events | Hardcore?

To join: start Rust, press F1 and type client.connect 24.235.3.78:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/mfqMSTTT7k.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^p,gmhardcore,cs168909,ts8,^o^z

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.