RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,212 Populated3,932 Fresh wipes 3 h403 Scan5 min
‹ All servers24.17.169.158:28015
Online Full Queue Fresh wipe Wipe due No query

West Coast RUST 2x No Decay | 10/1

Online NA 24.17.169.158:28015 checked 12m ago

2x quad monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 230 SERVER FPS

Server fps

48 h low 190 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 102,554 ×1000

Entities

48 h range 94,524–103,351 · memory 2,823 MB
1239 ET SINCE RESTART 03:16

Uptime

3 h 16 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,012top 67% · #1472 in NA
Last wipe27d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory2,823MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers, top 79% in NA, and #602 of the quad servers (top 73%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:17 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on West Coast RUST 2x No Decay | 10/1 when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does West Coast RUST 2x No Decay | 10/1 wipe?

With the force wipe, once a month, West Coast RUST 2x No Decay | 10/1 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 18 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on West Coast RUST 2x No Decay | 10/1?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp75 (Max players): The server holds 75 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America from West Coast RUST 2x No Decay | 10/1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show West Coast RUST 2x No Decay | 10/1?

On Rust Metrics, West Coast RUST 2x No Decay | 10/1 sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does West Coast RUST 2x No Decay | 10/1 hold among Rust servers?

Ranked by seven-day player hours, West Coast RUST 2x No Decay | 10/1 sits at #15,012 and #1,472 in North America, inside the top 67%. Check: group rank. #602 among quad servers.

What is the population on West Coast RUST 2x No Decay | 10/1?

Current headcount on West Coast RUST 2x No Decay | 10/1: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 1.

Operator and location

Which location does West Coast RUST 2x No Decay | 10/1 run from?

West Coast RUST 2x No Decay | 10/1 gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 24.17.169.158:28015.

What Rust version is West Coast RUST 2x No Decay | 10/1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by West Coast RUST 2x No Decay | 10/1. Check: protocol. To join, your game must match; Steam handles the update.

How does West Coast RUST 2x No Decay | 10/1 perform?

Reading: 232 server fps on average across the last 48 hours. It never dropped below 190. Reading: 103,351 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,129 MB. Expect lag when fps falls and entities climb.

How reliable is West Coast RUST 2x No Decay | 10/1, and is it online now?

West Coast RUST 2x No Decay | 10/1 reports online. Status: normal. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does West Coast RUST 2x No Decay | 10/1 enforce, and what are its settings?

Gather rate check: 2x. That comes from the name West Coast RUST 2x No Decay | 10/1. Groups stop at 4 players. The label given is quad. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on West Coast RUST 2x No Decay | 10/1?

From seed 2034431724, the game generates the procedural map on West Coast RUST 2x No Decay | 10/1. Its size is 4,250. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join West Coast RUST 2x No Decay | 10/1?

Check: join. Open Rust, press F1, then enter client.connect 24.17.169.158:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/rXZSngA.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp75
Max players The server holds 75 slots.
ts4
Group limit Teams are capped at 4.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.