RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers24.157.108.54:28021
Offline Full Queue Fresh wipe Wipe due No query

Kermuppet's Private Monthly Hardcore

Offline 24.157.108.54:28021 checked 24d ago

teams off hardcore
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,484top 64%
Last wipe24d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Kermuppet's Private Monthly Hardcore wipe, and when?

Its rhythm cannot be told from the wipes of Kermuppet's Private Monthly Hardcore on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 24 days 21 hours ago.

Lists and filters

Which tags does Kermuppet's Private Monthly Hardcore carry, and what do they mean?

Check: tags. The game's server browser reads gmhardcore (Game mode): Check: ruleset. Hardcore, the harsher option; mp100 (Max players): The server holds 100 slots; ts0 (Group limit): No teams here: the setting is switched off; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from Kermuppet's Private Monthly Hardcore. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Kermuppet's Private Monthly Hardcore appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Kermuppet's Private Monthly Hardcore: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.

Occupancy

Where does Kermuppet's Private Monthly Hardcore sit in the rankings?

Player hours over seven days put Kermuppet's Private Monthly Hardcore at #14,484, in the top 64% of all ranked servers.

What player count does Kermuppet's Private Monthly Hardcore carry?

Kermuppet's Private Monthly Hardcore is not responding; status offline, last seen 24 days 21 hours ago.

Operator and location

Where does Kermuppet's Private Monthly Hardcore sit?

No region tag on Kermuppet's Private Monthly Hardcore. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 24.157.108.54:28021.

What Rust version is Kermuppet's Private Monthly Hardcore on?

Reading: Kermuppet's Private Monthly Hardcore, Rust network protocol 2634 and build 166652, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Kermuppet's Private Monthly Hardcore, and is it online?

Check: connection. Kermuppet's Private Monthly Hardcore is offline at this moment. Last contact was 24 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 4 October 2026.

Rules and settings

What rules does Kermuppet's Private Monthly Hardcore enforce, and what are its settings?

Check: gather rate. The name Kermuppet's Private Monthly Hardcore does not state one. The group limit is not published. hardcore, Facepunch's most punishing mode — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Kermuppet's Private Monthly Hardcore?

Procedural map on Kermuppet's Private Monthly Hardcore, made by the game's generator.

Connection

How do you connect to Kermuppet's Private Monthly Hardcore?

Check: join. Open Rust, press F1, then enter client.connect 24.157.108.54:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmhardcore,cs166652,ts0

Game

gmhardcore
Game mode Check: ruleset. Hardcore, the harsher option.
mp100
Max players The server holds 100 slots.
ts0
Group limit No teams here: the setting is switched off.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.