FaceFirst Events|SkillTree|NPCRaids
Online 24.156.98.17:28015 checked 10m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 85 · below 20 is lag, below 10 is badEntities
48 h range 96,676–121,095 · memory 3,644 MBUptime
6 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 16:18 UTC13d ago | 3 | – | running | 0 |
| Fri 2 Oct, 00:54 UTC27d ago | 2 | held half | 14.6 days | 0 |
| Fri 18 Sep, 06:07 UTC41d ago | 2 | halved by day 12 | 13.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 185/2000
- 317/2000
- 64/200
- 45/200
- 39/300
- 93/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on FaceFirst Events|SkillTree|NPCRaids?
At their busiest, its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 29 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. It fell below half by day 12 when it didn't.
What wipe timing does FaceFirst Events|SkillTree|NPCRaids follow?
There is no next wipe to predict: FaceFirst Events|SkillTree|NPCRaids wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 1 hours ago the current world was made.
Tags
Which tags does FaceFirst Events|SkillTree|NPCRaids carry, and what do they mean?
These are the tags FaceFirst Events|SkillTree|NPCRaids publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does FaceFirst Events|SkillTree|NPCRaids appear in Rust Metrics lists and filters?
These Rust Metrics lists carry FaceFirst Events|SkillTree|NPCRaids: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does FaceFirst Events|SkillTree|NPCRaids hold among Rust servers?
Player hours over seven days put FaceFirst Events|SkillTree|NPCRaids at #10,116, in the top 45% of all ranked servers.
What player count does FaceFirst Events|SkillTree|NPCRaids carry?
0 of 100 slots are filled on FaceFirst Events|SkillTree|NPCRaids right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 02:00 UTC, averaging 0 players at that hour.
Server
Where does FaceFirst Events|SkillTree|NPCRaids sit?
Reading: location. FaceFirst Events|SkillTree|NPCRaids gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.156.98.17:28015.
What Rust version is FaceFirst Events|SkillTree|NPCRaids on?
Reading: FaceFirst Events|SkillTree|NPCRaids, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is performance on FaceFirst Events|SkillTree|NPCRaids within range?
Check: fps. Average 112 server fps over the last 48 hours, low of 85. Within range. Check: entities. The peak was 121,095, counting buildings, deployables and the rest of the world. Reading: 4,059 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is FaceFirst Events|SkillTree|NPCRaids up, and how often does it stay up?
Reading: online. FaceFirst Events|SkillTree|NPCRaids answers right now. By its reported uptime, the last restart was roughly 6 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
How is FaceFirst Events|SkillTree|NPCRaids configured, and what rules are in force?
No gather rate appears in the name: FaceFirst Events|SkillTree|NPCRaids. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is FaceFirst Events|SkillTree|NPCRaids on?
Size 4,250 and seed 2135006930: the game generates the procedural map on FaceFirst Events|SkillTree|NPCRaids from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto FaceFirst Events|SkillTree|NPCRaids?
To join: start Rust, press F1 and type client.connect 24.156.98.17:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://facefirstgaming.com.
