RUST METRICSFlight deck · live data
Data live Servers11,893 Players98,350 Populated3,934 Fresh wipes 3 h402 Scan5 min
‹ All servers24.148.20.219:28030
Online Full Queue Fresh wipe Wipe due No query

H.O.G. * Solo / Duo * Skills

Online NA 24.148.20.219:28030 checked 9m ago

duo monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 121 SERVER FPS

Server fps

48 h low 107 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 124,093 ×1000

Entities

48 h range 105,008–124,093 · memory 3,206 MB
1239 ET SINCE RESTART 06:00

Uptime

6 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,327top 69% · #1502 in NA
Last wipe16d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory3,206MBat the last reading
REC 1

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA, and #368 of the duo servers (top 87%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 1hFW

The first 48 hours of its last wipes

Mon 12 OctSat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 16:43 UTC17d ago 1 – running 0
Sat 3 Oct, 20:28 UTC25d ago 2 halved by day 4 8.8 days 0
Thu 1 Oct, 23:49 UTC FW27d ago 1 – 1.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on H.O.G. * Solo / Duo * Skills?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 4 when it didn't.

When does H.O.G. * Solo / Duo * Skills wipe?

With the force wipe, once a month, H.O.G. * Solo / Duo * Skills wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 16 days 21 hours ago. A monthly wipe schedule is published in its tags.

Tags

Which tags does H.O.G. * Solo / Duo * Skills carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from H.O.G. * Solo / Duo * Skills. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does H.O.G. * Solo / Duo * Skills appear in Rust Metrics lists and filters?

Rust Metrics lists featuring H.O.G. * Solo / Duo * Skills: Duo Rust servers, Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.

Player count

Where does H.O.G. * Solo / Duo * Skills sit in the rankings?

Ranked by seven-day player hours, H.O.G. * Solo / Duo * Skills sits at #15,327 and #1,502 in North America, inside the top 69%. Check: group rank. #368 among duo servers.

How full does H.O.G. * Solo / Duo * Skills get?

0 of 100 slots are filled on H.O.G. * Solo / Duo * Skills right now. A seven-day average of 0 players is the reading.

Server details

Where does H.O.G. * Solo / Duo * Skills sit?

Its NA tag places H.O.G. * Solo / Duo * Skills in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.148.20.219:28030.

What Rust version is H.O.G. * Solo / Duo * Skills on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by H.O.G. * Solo / Duo * Skills. Matching protocol is required to join. Let Steam update your game.

Is performance on H.O.G. * Solo / Duo * Skills within range?

Reading: 139 server fps on average across the last 48 hours. It never dropped below 107. Reading: 124,093 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,498 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is H.O.G. * Solo / Duo * Skills, and is it online now?

Check: connection. H.O.G. * Solo / Duo * Skills is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on H.O.G. * Solo / Duo * Skills?

Reading the name gives no gather rate for H.O.G. * Solo / Duo * Skills. Groups stop at 2 players. The label given is duo. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is H.O.G. * Solo / Duo * Skills on?

Check: map. Procedural, size 4,500, seed 231878627, generated by the game on H.O.G. * Solo / Duo * Skills. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How can you get onto H.O.G. * Solo / Duo * Skills?

To join: start Rust, press F1 and type client.connect 24.148.20.219:28030. Or press Launch Rust here and Steam opens the game and connects you. https://hog.tebex.io is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts2
Group limit Teams are capped at 2.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.