RUST METRICSFlight deck · live data
Data live Servers11,890 Players103,751 Populated3,994 Fresh wipes 3 h411 Scan5 min
‹ All servers24.112.241.133:28015
Offline Full Queue Fresh wipe Wipe due No query

Local Custom PvP 2x

Offline 24.112.241.133:28015 checked 8d ago

2x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,420top 69%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 03:29 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on Local Custom PvP 2x when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Local Custom PvP 2x wipe, and when?

To tell the rhythm of Local Custom PvP 2x, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 8 days 15 hours ago.

Tag meanings

Which tags does Local Custom PvP 2x carry, and what do they mean?

These are the tags Local Custom PvP 2x publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Local Custom PvP 2x?

On Rust Metrics, Local Custom PvP 2x sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Player count

What position does Local Custom PvP 2x hold among Rust servers?

Ranking for Local Custom PvP 2x: #15,420 on seven-day player hours, top 69% of all ranked servers.

What player count does Local Custom PvP 2x carry?

Status for Local Custom PvP 2x: offline. Last seen 8 days 14 hours ago.

Operator and location

Which location does Local Custom PvP 2x run from?

No region comes from Local Custom PvP 2x. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 24.112.241.133:28015.

What Rust version is Local Custom PvP 2x on?

Rust network protocol 2634 and build 167781 on Windows is the build Local Custom PvP 2x runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Local Custom PvP 2x, and is it online?

Check: connection. Local Custom PvP 2x is offline at this moment. Last contact was 8 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

What rules does Local Custom PvP 2x enforce, and what are its settings?

Gather rate check: 2x. That comes from the name Local Custom PvP 2x. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Local Custom PvP 2x?

Procedural map on Local Custom PvP 2x, made by the game's generator.

Join

What do you do to join Local Custom PvP 2x?

Press F1 in Rust and enter client.connect 24.112.241.133:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.