RUST METRICSFlight deck · live data
Data live Servers11,809 Players80,805 Populated3,802 Fresh wipes 3 h104 Scan5 min
‹ All servers23.88.77.243:28015
Online Full Queue Fresh wipe Wipe due No query

Pengu Rust | EU | Linux

Online 23.88.77.243:28015 checked 11m ago

monthly wipes vanillamoddedcarbon
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,583 ×1000

Entities

48 h range 118,482–121,323 · memory 4,198 MB
1239 ET SINCE RESTART 2D 07H

Uptime

2 days 7 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,362top 38%
Last wipe27d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory4,198MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

usual gap14.2 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:32 UTC FW27d ago 3 – running 0
Thu 17 Sep, 12:46 UTC41d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Pengu Rust | EU | Linux when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 41 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.

When does Pengu Rust | EU | Linux wipe?

The only wipe for Pengu Rust | EU | Linux is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 1 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tag meanings

How should you read the tags on Pengu Rust | EU | Linux?

Tags published by Pengu Rust | EU | Linux, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^k (Build server): Check: mode. Builds, for practising and designing bases; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of Pengu Rust | EU | Linux?

Check: operator. The digidose.de hostname comes from Pengu Rust | EU | Linux alone; no other server we track uses it.

Where does Pengu Rust | EU | Linux appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Pengu Rust | EU | Linux: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does Pengu Rust | EU | Linux hold among Rust servers?

Player hours over seven days put Pengu Rust | EU | Linux at #8,362, in the top 38% of all ranked servers.

What is the population on Pengu Rust | EU | Linux?

0 of 10 slots are filled on Pengu Rust | EU | Linux right now. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 12:00 UTC over the last 48 hours.

Server details

Which location does Pengu Rust | EU | Linux run from?

Check: location. No region tag comes from Pengu Rust | EU | Linux, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 23.88.77.243:28015.

What Rust version is Pengu Rust | EU | Linux on?

Reading: Pengu Rust | EU | Linux, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Pengu Rust | EU | Linux?

Check: fps. Average 59 server fps over the last 48 hours, low of 28. Within range. Check: entities. The peak was 121,323, counting buildings, deployables and the rest of the world. Memory peak: 4,198 MB. Expect lag when fps falls and entities climb.

How reliable is Pengu Rust | EU | Linux, and is it online now?

Reading: online. Pengu Rust | EU | Linux answers right now. By its reported uptime, the last restart was roughly 2 days 7 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Pengu Rust | EU | Linux?

Reading the name gives no gather rate for Pengu Rust | EU | Linux. No limit is set beyond the default. Groups take up to 8 players. build & creative, no gathering; sandbox building instead — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.

What map is Pengu Rust | EU | Linux on?

Check: map. Procedural, size 4,500, seed 373700824, generated by the game on Pengu Rust | EU | Linux. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Pengu Rust | EU | Linux?

Check: join. Open Rust, press F1, then enter client.connect 23.88.77.243:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^m,^v,^c,^k,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^k
Build server Check: mode. Builds, for practising and designing bases.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.