RUST METRICSFlight deck · live data
Data live Servers11,630 Players43,856 Populated3,098 Fresh wipes 3 h94 Scan5 min
‹ All servers23.87.63.84:28020
Offline Full Queue Fresh wipe Wipe due No query

Rusty Paradise Testing

Offline 23.87.63.84:28020 checked 25d ago

trio moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,958top 70%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers, and #492 of the trio servers (top 83%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does Rusty Paradise Testing wipe, and when?

Its rhythm cannot be told from the wipes of Rusty Paradise Testing on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 6 hours ago.

Lists and filters

How should you read the tags on Rusty Paradise Testing?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts3 (Group limit): Team cap: 3; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Rusty Paradise Testing. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rusty Paradise Testing?

Rust Metrics lists featuring Rusty Paradise Testing: Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.

Occupancy

What position does Rusty Paradise Testing hold among Rust servers?

Player hours over seven days put Rusty Paradise Testing at #15,958, in the top 70% of all ranked servers. Check: group rank. #492 among trio servers.

How full does Rusty Paradise Testing get?

Reading for Rusty Paradise Testing: offline at this moment; last seen 25 days 4 hours ago.

Server details

Which location does Rusty Paradise Testing run from?

No region comes from Rusty Paradise Testing. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.87.63.84:28020.

What Rust version is Rusty Paradise Testing on?

Reading: Rusty Paradise Testing, Rust network protocol 2634 and build 166652, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is Rusty Paradise Testing up, and how often does it stay up?

Check: connection. Rusty Paradise Testing is offline at this moment. Last contact was 25 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 3 October 2026.

Map and rules

How is Rusty Paradise Testing configured, and what rules are in force?

Check: gather rate. The name Rusty Paradise Testing does not state one. The group cap is 3 players, read as trio. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rusty Paradise Testing on?

The game generates a procedural map for Rusty Paradise Testing.

Connection

How do you connect to Rusty Paradise Testing?

Press F1 in Rust and enter client.connect 23.87.63.84:28020. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts3,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts3
Group limit Team cap: 3.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.