RUST METRICSFlight deck · live data
Data live Servers11,644 Players37,516 Populated2,896 Fresh wipes 3 h64 Scan5 min
‹ All servers23.174.0.20:28015
Online Full Queue Fresh wipe Wipe due No query

Icy Gaming Bi-Weekly

Online 23.174.0.20:28015 checked 11m ago

biweekly wipes carbon
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 38 75 112 150 PAX 1 /150

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 71 SERVER FPS

Server fps

48 h low 67 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 82,420 ×1000

Entities

48 h range 72,096–83,062 · memory 2,742 MB
1239 ET SINCE RESTART 11:24

Uptime

11 h 24 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,226top 19%
Last wipe3d agobiweekly schedule
Next wipe8d 15hThu 5 Nov, 19:00 UTC FW
Memory2,742MB48 h peak 3 players
REC 1

Players

AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

usual gap1.3 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 15hFW
  2. WPT 2Sat 7 Nov, 14:32 UTC10d 11h
  3. WPT 3Sat 21 Nov, 14:32 UTC24d 11h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 15hFW
  5. WPT 5Sat 5 Dec, 14:32 UTC38d 11h

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 14:32 UTC3d ago 4 – running 1
Wed 21 Oct, 02:54 UTC7d ago 1 held half 3.5 days 0
Tue 20 Oct, 20:39 UTC7d ago 1 – 0.3 days 1
Mon 19 Oct, 13:12 UTC8d ago 1 – 1.3 days 1
Sun 18 Oct, 05:24 UTC9d ago 1 – 1.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Icy Gaming Bi-Weekly when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 26 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

When does Icy Gaming Bi-Weekly wipe?

Its tag guides the prediction: too few of Icy Gaming Bi-Weekly's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 3 days 12 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

Which tags does Icy Gaming Bi-Weekly carry, and what do they mean?

Tags published by Icy Gaming Bi-Weekly, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): Slots: 150; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Icy Gaming Bi-Weekly?

Rust Metrics lists featuring Icy Gaming Bi-Weekly: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Occupancy

Where does Icy Gaming Bi-Weekly sit in the rankings?

Ranking for Icy Gaming Bi-Weekly: #4,226 on seven-day player hours, top 19% of all ranked servers.

What player count does Icy Gaming Bi-Weekly carry?

Current headcount on Icy Gaming Bi-Weekly: 1 players, 150 slots available. Seven-day check: 0 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 14:00 UTC over the last 48 hours.

Server

Where does Icy Gaming Bi-Weekly sit?

No region tag on Icy Gaming Bi-Weekly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.174.0.20:28015.

What Rust version is Icy Gaming Bi-Weekly on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Icy Gaming Bi-Weekly. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Icy Gaming Bi-Weekly within range?

Over the last 48 hours the average was 88 server fps; the floor was 67. Reading: 83,062 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 3,199 MB. Lag, as players feel it, is low fps plus a climbing entity count.

Is Icy Gaming Bi-Weekly up, and how often does it stay up?

Reading: online. Icy Gaming Bi-Weekly answers right now. Check: restart. The uptime it reports puts the last restart about 11 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.

Map and rules

How is Icy Gaming Bi-Weekly configured, and what rules are in force?

Reading the name gives no gather rate for Icy Gaming Bi-Weekly. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is Icy Gaming Bi-Weekly on?

Check: map. Procedural, size 3,750, seed 1337, generated by the game on Icy Gaming Bi-Weekly. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

How do you connect to Icy Gaming Bi-Weekly?

Press F1 in Rust and enter client.connect 23.174.0.20:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^y,^b,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp150
Max players Slots: 150.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.