Tyler's Sandbox
Online 23.109.125.115:23166 checked 6m ago
Server instruments
last reading Thu 12:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 184 · below 20 is lag, below 10 is badEntities
48 h range 44,913–47,902 · memory 2,995 MBUptime
1 days 4 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 269/999
- 57/999
- 84/150
- 16/100
- 60/100
- 30/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Tyler's Sandbox follow?
The rhythm of Tyler's Sandbox's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 3 hours ago.
Tag meanings
Which tags does Tyler's Sandbox carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): The server holds 6 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from Tyler's Sandbox. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Tyler's Sandbox?
On Rust Metrics, Tyler's Sandbox sits in these lists: Modded Rust servers, checked live and Build and creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Tyler's Sandbox hold among Rust servers?
Ranking for Tyler's Sandbox: #15,326 on seven-day player hours, top 69% of all ranked servers.
What player count does Tyler's Sandbox carry?
Current headcount on Tyler's Sandbox: 0 players, 6 slots available. Check: player average. 0 over the last seven days.
Server details
What location is Tyler's Sandbox hosted in?
No region comes from Tyler's Sandbox. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 23.109.125.115:23166.
What Rust version is Tyler's Sandbox on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Tyler's Sandbox. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Tyler's Sandbox within range?
Check: fps. Average 216 server fps over the last 48 hours, low of 184. Within range. Check: entities. The peak was 47,902, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,798 MB. Expect lag when fps falls and entities climb.
How reliable is Tyler's Sandbox, and is it online now?
Tyler's Sandbox reports online. Status: normal. Reading: uptime. About 28 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 19 October 2026.
Map and rules
What rules does Tyler's Sandbox enforce, and what are its settings?
No gather rate appears in the name: Tyler's Sandbox. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Tyler's Sandbox on?
Check: map. Procedural, size 3,000, seed 1, generated by the game on Tyler's Sandbox. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto Tyler's Sandbox?
Check: join. Open Rust, press F1, then enter client.connect 23.109.125.115:23166. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.