RT 66
Online 23.109.125.115:20276 checked 13m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 185 · below 20 is lag, below 10 is badEntities
48 h range 45,787–48,242 · memory 2,399 MBUptime
1 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 79/700
- 229/700
- 31/1000
- 150/1000
- 283/1000
- 455/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does RT 66 follow?
The estimate for RT 66's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 14 days 22 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on RT 66?
Tags published by RT 66, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): Slots: 75; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RT 66?
These Rust Metrics lists carry RT 66: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does RT 66 sit in the rankings?
Ranking for RT 66: #15,310 on seven-day player hours, top 69% of all ranked servers.
What player count does RT 66 carry?
Current headcount on RT 66: 0 players, 75 slots available. A seven-day average of 0 players is the reading.
Operator and location
What location is RT 66 hosted in?
Reading: location. RT 66 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 23.109.125.115:20276.
What Rust version is RT 66 on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by RT 66. To get in, your game needs the same protocol; Steam applies the update.
How does RT 66 perform?
Reading: 212 server fps on average across the last 48 hours. It never dropped below 185. Check: entities. The peak was 48,242, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,156 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is RT 66, and is it online now?
RT 66 reports online. Status: normal. By its reported uptime, the last restart was roughly 1 hours ago. Uptime for the last 6 full days: 143 of 144 hours, or 99%. The first sighting on Rust Metrics was 22 October 2026.
Settings and map
What settings and rules apply on RT 66?
Reading the name gives no gather rate for RT 66. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. VAC is on. That is Valve's anti-cheat.
Which map is live on RT 66?
Size 3,000 and seed 1: the game generates the procedural map on RT 66 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to RT 66?
Check: join. Open Rust, press F1, then enter client.connect 23.109.125.115:20276. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.