FP Local Server
Offline 223.27.143.194:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 315/375
- 430/475
- 958/1000
- 45/100
- 480/8
- 988/1000
Quick answers
from the figures on this pageReset cycle
How often does FP Local Server wipe, and when?
Its rhythm cannot be told from the wipes of FP Local Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 18 hours ago.
Tags
How should you read the tags on FP Local Server?
Tags published by FP Local Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show FP Local Server?
These Rust Metrics lists carry FP Local Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does FP Local Server sit in the rankings?
Ranking for FP Local Server: #13,607 on seven-day player hours, top 61% of all ranked servers.
What is the population on FP Local Server?
Reading for FP Local Server: offline at this moment; last seen 20 days 1 hours ago.
Server
What location is FP Local Server hosted in?
No region tag on FP Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 223.27.143.194:28015.
What Rust version is FP Local Server on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by FP Local Server. To get in, your game needs the same protocol; Steam applies the update.
Is FP Local Server up, and how often does it stay up?
Check: connection. FP Local Server is offline at this moment. Last contact was 20 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 9 October 2026.
Map and rules
How is FP Local Server configured, and what rules are in force?
Reading the name gives no gather rate for FP Local Server. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on FP Local Server?
Check: map. Procedural, generated by the game, on FP Local Server.
How to join
How can you get onto FP Local Server?
To join: start Rust, press F1 and type client.connect 223.27.143.194:28015. Or press Launch Rust here and Steam opens the game and connects you.