SG
Offline 222.152.138.150:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 8/200
- 14/550
- 52/200
- 4/100
- 59/100
- 3/200
Quick answers
from the figures on this pageWipe timing
How often does SG wipe, and when?
The rhythm of SG's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 28 days 22 hours ago.
Tag meanings
Which tags does SG carry, and what do they mean?
These are the tags SG publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SG?
Rust Metrics lists featuring SG: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does SG sit in the rankings?
Player hours over seven days put SG at #16,838, in the top 70% of all ranked servers.
What is the population on SG?
Status for SG: offline. Last seen 28 days 21 hours ago.
Server
Which location does SG run from?
Check: location. No region tag comes from SG, but the name points to Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 222.152.138.150:28015.
What Rust version is SG on?
Reading: SG, Rust network protocol 2633 and build 165217, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is SG, and is it online now?
SG reports offline. The last reading came 28 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 30 September 2026.
Settings and map
How is SG configured, and what rules are in force?
Reading the name gives no gather rate for SG. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is SG on?
Procedural map on SG, made by the game's generator.
Connection
What do you do to join SG?
Check: join. Open Rust, press F1, then enter client.connect 222.152.138.150:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.