RUST METRICSFlight deck · live data
Data live Servers11,801 Players73,164 Populated3,682 Fresh wipes 3 h113 Scan5 min
‹ All servers220.158.29.174:28015
Online Full Queue Fresh wipe Wipe due No query

JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃

Online 220.158.29.174:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 8 15 22 30 PAX 1 /30

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 74 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 71,267 ×1000

Entities

48 h range 70,581–73,061 · memory 2,493 MB
1239 ET SINCE RESTART 5D 02H

Uptime

5 days 2 hours since its last restart, at the last reading
7-day average1peak 4
Rank#3,629top 16%
Last wipe5d agono schedule published
Next wipe–no rhythm it keeps
Memory2,493MB48 h peak 3 players
REC 1

Players

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2.5

The first 48 hours of its last wipes

Fri 23 OctSat 17 OctThu 15 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:05 UTC5d ago 4 – running 1
Sat 17 Oct, 18:52 UTC11d ago 3 halved by day 1 5.8 days 3
Thu 15 Oct, 15:10 UTC13d ago 5 halved by day 1 2.2 days 3
Thu 1 Oct, 17:54 UTC FW27d ago 12 halved by day 4 13.9 days 1
Thu 17 Sep, 14:55 UTC41d ago 11 halved by day 4 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

The busiest point of its recent wipes drew 4 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 2.5 when it didn't.

When does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 wipe?

There is no next wipe to predict: JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 8 hours ago the current world was made.

Lists and filters

How should you read the tags on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 appear in Rust Metrics lists and filters?

On Rust Metrics, JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 hold among Rust servers?

Ranking for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃: #3,629 on seven-day player hours, top 16% of all ranked servers.

What is the population on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

1 of 30 slots are filled on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 right now. Check: players over seven days. Average 1, peak 4. The last 48 hours peaked at 13:00 UTC, averaging 2 players at that hour.

Server

What location is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 hosted in?

Check: location. No region tag comes from JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 220.158.29.174:28015.

What Rust version is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Check: fps. Average 103 server fps over the last 48 hours, low of 74. Within range. Check: entities. The peak was 73,061, counting buildings, deployables and the rest of the world. Memory peak: 2,964 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃, and is it online now?

Reading: online. JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 answers right now. Check: restart. The uptime it reports puts the last restart about 5 days 2 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

No gather rate appears in the name: JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃 on?

From seed 940206074, the game generates the procedural map on JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How do you connect to JP/PVP/月鯖/ワイプ2週/次回ワイプ11月6日3-4時頃?

Check: join. Open Rust, press F1, then enter client.connect 220.158.29.174:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.