RUST METRICSFlight deck · live data
Data live Servers11,717 Players54,071 Populated3,364 Fresh wipes 3 h137 Scan5 min
‹ All servers220.158.26.147:28015
Online Full Queue Fresh wipe Wipe due No query

Rust Server

Online 220.158.26.147:28015 checked 6m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 22:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 121 SERVER FPS

Server fps

48 h low 43 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 89,038 ×1000

Entities

48 h range 86,858–89,338 · memory 4,169 MB
1239 ET SINCE RESTART 10D 04H

Uptime

10 days 4 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,409top 69%
Last wipe116d agono schedule published
Next wipe–no wipe seen yet
Memory4,169MBat the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Server wipe?

The rhythm of Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 116 days 6 hours ago.

Lists and filters

How should you read the tags on Rust Server?

These are the tags Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2631 (Protocol): Your game must run protocol 2631 to get in; cs158240 (Build): Game build reading: 158240; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Server?

These Rust Metrics lists carry Rust Server: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Rust Server hold among Rust servers?

Ranking for Rust Server: #15,409 on seven-day player hours, top 69% of all ranked servers.

What player count does Rust Server carry?

Current headcount on Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Which location does Rust Server run from?

Reading: location. Rust Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 220.158.26.147:28015.

What Rust version is Rust Server on?

Reading: Rust Server, Rust network protocol 2631 and build 158240, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Server perform?

Check: fps. Average 122 server fps over the last 48 hours, low of 43. Within range. Peak entity count: 89,338. Buildings, deployables and all else included. Reading: 4,426 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on Rust Server, and is it online?

Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 10 days 4 hours ago. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Rust Server enforce, and what are its settings?

No gather rate appears in the name: Rust Server. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Server?

Size 4,000 and seed 12344: the game generates the procedural map on Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Rust Server?

Press F1 in Rust and enter client.connect 220.158.26.147:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,^p,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2631
Protocol Your game must run protocol 2631 to get in.
cs158240
Build Game build reading: 158240.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.