My Build Server
Offline 220.146.59.205:28015 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/999
- 27/999
- 100/150
- 1/100
- 17/100
- 14/100
Quick answers
from the figures on this pageWipe timing
When does My Build Server wipe?
The rhythm of My Build Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 55 days 1 hours ago the current world was made.
Lists and filters
Which tags does My Build Server carry, and what do they mean?
These are the tags My Build Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Build Server?
On Rust Metrics, My Build Server sits in these lists: Modded Rust servers, checked live and Build and creative servers. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does My Build Server hold among Rust servers?
Player hours over seven days put My Build Server at #15,891, in the top 72% of all ranked servers.
How full does My Build Server get?
Status for My Build Server: offline. Last seen 19 days 23 hours ago.
Operator and location
Where does My Build Server sit?
No region tag on My Build Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 220.146.59.205:28015.
What Rust version is My Build Server on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by My Build Server. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on My Build Server, and is it online?
Check: connection. My Build Server is offline at this moment. Last contact was 19 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is My Build Server configured, and what rules are in force?
Reading the name gives no gather rate for My Build Server. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
What map is My Build Server on?
Size 3,500 and seed 92837509: the game generates the procedural map on My Build Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to My Build Server?
Press F1 in Rust and enter client.connect 220.146.59.205:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.