`
Offline 220.116.226.251:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 26% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 09:05 UTC15d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 259/275
- 332/350
- 480/8
- 825/1000
- 47/100
- 900/950
Quick answers
from the figures on this pageReset cycle
What happens on ` when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does ` wipe, and when?
To tell the rhythm of `, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 15 days 11 hours ago the current world was made.
Tags
How should you read the tags on `?
These are the tags ` publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show `?
On Rust Metrics, ` sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does ` hold among Rust servers?
Ranking for `: #5,704 on seven-day player hours, top 26% of all ranked servers.
What is the population on `?
Status for `: offline. Last seen 2 days 6 hours ago. Seven-day check: 1 players on average. Peak reading: 1.
Operator and location
What location is ` hosted in?
No region comes from `. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 220.116.226.251:28015.
What Rust version is ` on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by `. Matching protocol is required to join. Let Steam update your game.
How reliable is `, and is it online now?
` reports offline. The last reading came 2 days 6 hours ago. Uptime for the last 7 full days: 37 of 168 hours, or 22%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Map and rules
What rules does ` enforce, and what are its settings?
Reading the name gives no gather rate for `. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on `?
Size 4,000 and seed 5: the game generates the procedural map on ` from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto `?
Press F1 in Rust and enter client.connect 220.116.226.251:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.