EchoChamber_PC_Rust
Offline EA 219.104.140.172:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 30/100
- 17/88
- 13/100
- 12/100
- 7/200
- 11/100
Quick answers
from the figures on this pageWipe schedule
What wipe timing does EchoChamber_PC_Rust follow?
An estimate from the force wipe gives EchoChamber_PC_Rust's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 44 days 23 hours ago. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on EchoChamber_PC_Rust?
Tags published by EchoChamber_PC_Rust, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp69 (Max players): 69 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^q (Premium): Check: access. Premium players only; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does EchoChamber_PC_Rust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry EchoChamber_PC_Rust: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does EchoChamber_PC_Rust sit in the rankings?
Ranked by seven-day player hours, EchoChamber_PC_Rust sits at #13,330 and #454 in Asia, inside the top –.
What player count does EchoChamber_PC_Rust carry?
EchoChamber_PC_Rust is not responding; status offline, last seen 39 days 18 hours ago.
Server details
Which location does EchoChamber_PC_Rust run from?
Its EA tag places EchoChamber_PC_Rust in Asia. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 219.104.140.172:28015.
What Rust version is EchoChamber_PC_Rust on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by EchoChamber_PC_Rust. Matching protocol is required to join. Let Steam update your game.
What is the uptime on EchoChamber_PC_Rust, and is it online?
Check: connection. EchoChamber_PC_Rust is offline at this moment. Last contact was 39 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does EchoChamber_PC_Rust enforce, and what are its settings?
Reading the name gives no gather rate for EchoChamber_PC_Rust. The group cap is 8 players, which is the default in the game. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: access. Premium players only. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to EchoChamber_PC_Rust?
Check: join. Open Rust, press F1, then enter client.connect 219.104.140.172:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Check: access. Premium players only.