RUST METRICSFlight deck · live data
Data live Servers11,707 Players53,453 Populated3,353 Fresh wipes 3 h136 Scan5 min
‹ All servers218.72.68.54:28015
Offline Full Queue Fresh wipe Wipe due No query

攻打王壕天

Offline 218.72.68.54:28015 checked 20d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 1 /500

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,751top 62%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:56 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on 攻打王壕天?

The busiest point of its recent wipes drew 1 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does 攻打王壕天 follow?

The rhythm of 攻打王壕天's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 20 days 18 hours ago.

Lists and filters

How should you read the tags on 攻打王壕天?

Tags published by 攻打王壕天, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 攻打王壕天?

Rust Metrics lists featuring 攻打王壕天: Rust community servers: live readings. Reading: server list filters. It comes up under Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does 攻打王壕天 hold among Rust servers?

Ranking for 攻打王壕天: #13,751 on seven-day player hours, top 62% of all ranked servers.

How full does 攻打王壕天 get?

攻打王壕天 is not responding; status offline, last seen 20 days 15 hours ago.

Operator and location

Where does 攻打王壕天 sit?

The name of 攻打王壕天 points to Asia, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 218.72.68.54:28015.

What Rust version is 攻打王壕天 on?

Reading: 攻打王壕天, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is 攻打王壕天 up, and how often does it stay up?

Check: connection. 攻打王壕天 is offline at this moment. Last contact was 20 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 7 October 2026.

Rules and settings

How is 攻打王壕天 configured, and what rules are in force?

No gather rate appears in the name: 攻打王壕天. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is 攻打王壕天 on?

Procedural map on 攻打王壕天, made by the game's generator.

How to join

How do you connect to 攻打王壕天?

To join: start Rust, press F1 and type client.connect 218.72.68.54:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.