RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers217.60.245.104:20056
Offline Full Queue Fresh wipe Wipe due No query

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT

Offline 217.60.245.104:20056 checked 25d ago

2x moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,996top 71%
Last wipe29d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 29 SepFri 25 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 13:02 UTC29d ago 0 – running 0
Fri 25 Sep, 12:57 UTC33d ago 1 halved by day 3 4 days 0
Sun 20 Sep, 14:59 UTC38d ago 2 halved by day 1 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT wipe, and when?

No next wipe can be predicted for HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 29 days 14 hours ago.

Lists and filters

Which tags does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT carry, and what do they mean?

Tags published by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; v2570 (Protocol): Your game must run protocol 2570 to get in; cs109268 (Build): Game build reading: 109268; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT appear in Rust Metrics lists and filters?

Rust Metrics lists featuring HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Gather rate: 2x.

Player count

Where does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT sit in the rankings?

Player hours over seven days put HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT at #15,996, in the top 71% of all ranked servers.

What player count does HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT carry?

HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT is not responding; status offline, last seen 25 days 6 hours ago.

Server

What location is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT hosted in?

Reading: location. HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 217.60.245.104:20056.

What Rust version is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT on?

Version check: Rust network protocol 2570 and build 109268 on Linux, run by HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. To get in, your game needs the same protocol; Steam applies the update.

Is HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT up, and how often does it stay up?

Reading: offline. HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT last answered 25 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Map and rules

What settings and rules apply on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Gather rate check: 2x. That comes from the name HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT. The group limit is not published. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Size 3,150 and seed 1: the game generates the procedural map on HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How do you connect to HEAVY RUST - MAIN | X2 | NOLIMIT | MODDED | ANTI-CHEAT?

Check: join. Open Rust, press F1, then enter client.connect 217.60.245.104:20056. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://t.me/HEAVYRUST.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2570,gmrust,cs109268,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
v2570
Protocol Your game must run protocol 2570 to get in.
cs109268
Build Game build reading: 109268.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.