RUST METRICSFlight deck · live data
Data live Servers11,674 Players54,186 Populated3,387 Fresh wipes 3 h89 Scan5 min
‹ All servers217.60.240.248:28015
Online Full Queue Fresh wipe Wipe due No query

HEAVY RUST | MAIN | MODDED | X2

Online 217.60.240.248:28015 checked 8m ago

2x moddedoxide
COM 1 · connect

Server instruments

last reading Wed 08:00 UTC
0 38 75 112 150 PAX 5 /150

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 114 SERVER FPS

Server fps

48 h low 98 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 29,044 ×1000

Entities

48 h range 29,044–30,539 · memory 2,205 MB
1239 ET SINCE RESTART 2D 19H

Uptime

2 days 19 hours since its last restart, at the last reading
7-day average1peak 6
Rank#3,658top 16%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory2,205MB48 h peak 6 players
REC 1

Players

AveragePeak
0246810:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak5players, last three wipes
crowd held50%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctFri 16 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:21 UTC3d ago 6 – running 0
Fri 16 Oct, 13:49 UTC11d ago 7 halved by day 2 7.9 days 0
Mon 12 Oct, 14:34 UTC15d ago 3 held half 4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on HEAVY RUST | MAIN | MODDED | X2?

An average of 5 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 47 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. When it didn't hold, by day 2 it fell below half.

When does HEAVY RUST | MAIN | MODDED | X2 wipe?

There is no next wipe to predict: HEAVY RUST | MAIN | MODDED | X2 wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 3 days 22 hours ago.

Tag meanings

How should you read the tags on HEAVY RUST | MAIN | MODDED | X2?

These are the tags HEAVY RUST | MAIN | MODDED | X2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp150 (Max players): Slots: 150; v2570 (Protocol): Match the game version: protocol 2570 is required; cs109107 (Build): Game build reading: 109107; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show HEAVY RUST | MAIN | MODDED | X2?

Rust Metrics lists featuring HEAVY RUST | MAIN | MODDED | X2: 2x Rust servers, checked live and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.

Player count

What position does HEAVY RUST | MAIN | MODDED | X2 hold among Rust servers?

Ranking for HEAVY RUST | MAIN | MODDED | X2: #3,658 on seven-day player hours, top 16% of all ranked servers.

What is the population on HEAVY RUST | MAIN | MODDED | X2?

Current headcount on HEAVY RUST | MAIN | MODDED | X2: 5 players, 150 slots available. Check: players over seven days. Average 1, peak 6. The last 48 hours peaked at 10:00 UTC, averaging 4 players at that hour.

Server

What location is HEAVY RUST | MAIN | MODDED | X2 hosted in?

Reading: location. HEAVY RUST | MAIN | MODDED | X2 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 217.60.240.248:28015.

What Rust version is HEAVY RUST | MAIN | MODDED | X2 on?

Reading: HEAVY RUST | MAIN | MODDED | X2, Rust network protocol 2570 and build 109107, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on HEAVY RUST | MAIN | MODDED | X2 within range?

Over the last 48 hours the average was 113 server fps; the floor was 98. Peak entity count: 30,539. Buildings, deployables and all else included. Memory peak: 2,355 MB. Expect lag when fps falls and entities climb.

What is the uptime on HEAVY RUST | MAIN | MODDED | X2, and is it online?

Reading: online. HEAVY RUST | MAIN | MODDED | X2 answers right now. Check: restart. The uptime it reports puts the last restart about 2 days 19 hours ago. Reading: 81% uptime over the last 7 full days. It was up 136 of 168 hours. Reading: first seen 11 October 2026, recorded by Rust Metrics.

Map and rules

What rules does HEAVY RUST | MAIN | MODDED | X2 enforce, and what are its settings?

The name carries the rate: 2x gather on HEAVY RUST | MAIN | MODDED | X2. The group limit is not published. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on HEAVY RUST | MAIN | MODDED | X2?

Check: map. Procedural, size 2,652, seed 2652, generated by the game on HEAVY RUST | MAIN | MODDED | X2. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto HEAVY RUST | MAIN | MODDED | X2?

Check: join. Open Rust, press F1, then enter client.connect 217.60.240.248:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://t.me/heavyrustdev is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2570,gmrust,cs109107,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp150
Max players Slots: 150.
v2570
Protocol Match the game version: protocol 2570 is required.
cs109107
Build Game build reading: 109107.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.