[RO/EU] fuckingdelicious.org
Offline 217.160.100.246:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/100
- 112/225
- 40/700
- 4/200
- 12/1000
- 137/700
Quick answers
from the figures on this pageWipe schedule
How often does [RO/EU] fuckingdelicious.org wipe, and when?
To tell the rhythm of [RO/EU] fuckingdelicious.org, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 9 hours ago the current world was made.
Tags
How should you read the tags on [RO/EU] fuckingdelicious.org?
These are the tags [RO/EU] fuckingdelicious.org publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [RO/EU] fuckingdelicious.org appear in Rust Metrics lists and filters?
On Rust Metrics, [RO/EU] fuckingdelicious.org sits in these lists: EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does [RO/EU] fuckingdelicious.org hold among Rust servers?
Player hours over seven days put [RO/EU] fuckingdelicious.org at #13,111, in the top 59% of all ranked servers.
How full does [RO/EU] fuckingdelicious.org get?
Status for [RO/EU] fuckingdelicious.org: offline. Last seen 7 days 8 hours ago.
Operator and location
Which location does [RO/EU] fuckingdelicious.org run from?
Check: location. No region tag comes from [RO/EU] fuckingdelicious.org, but the name points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 217.160.100.246:28015.
What Rust version is [RO/EU] fuckingdelicious.org on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by [RO/EU] fuckingdelicious.org. Check: protocol. To join, your game must match; Steam handles the update.
Is [RO/EU] fuckingdelicious.org up, and how often does it stay up?
Check: connection. [RO/EU] fuckingdelicious.org is offline at this moment. Last contact was 7 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on [RO/EU] fuckingdelicious.org?
Reading the name gives no gather rate for [RO/EU] fuckingdelicious.org. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is [RO/EU] fuckingdelicious.org on?
Procedural map on [RO/EU] fuckingdelicious.org, made by the game's generator.
How to join
What do you do to join [RO/EU] fuckingdelicious.org?
To join: start Rust, press F1 and type client.connect 217.160.100.246:28015. Or press Launch Rust here and Steam opens the game and connects you.