Oasis | PvE
Online 216.245.177.15:28015 checked 9m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 106 · below 20 is lag, below 10 is badEntities
48 h range 190,880–216,681 · memory 4,488 MBUptime
11 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 19:01 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 207/250
- 71/160
- 5/200
- 5/100
- 0/200
- 1/50
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Oasis | PvE?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
What wipe timing does Oasis | PvE follow?
Its rhythm cannot be told from the wipes of Oasis | PvE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 20 days 22 hours ago.
Lists and filters
Which tags does Oasis | PvE carry, and what do they mean?
These are the tags Oasis | PvE publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts5 (Group limit): Teams are capped at 5; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Oasis | PvE?
On Rust Metrics, Oasis | PvE sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does Oasis | PvE sit in the rankings?
Ranking for Oasis | PvE: #15,327 on seven-day player hours, top 69% of all ranked servers.
What player count does Oasis | PvE carry?
0 of 30 slots are filled on Oasis | PvE right now. A seven-day average of 0 players is the reading.
Operator and location
Which location does Oasis | PvE run from?
Reading: location. Oasis | PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 216.245.177.15:28015.
What Rust version is Oasis | PvE on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by Oasis | PvE. To get in, your game needs the same protocol; Steam applies the update.
Is performance on Oasis | PvE within range?
Over the last 48 hours the average was 115 server fps; the floor was 106. Peak entity count: 216,681. Buildings, deployables and all else included. Reading: 4,585 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Oasis | PvE, and is it online?
Reading: online. Oasis | PvE answers right now. Reading: uptime. About 11 hours ago it restarted, on its own count. Uptime for the last 7 full days: 165 of 168 hours, or 98%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Oasis | PvE configured, and what rules are in force?
Reading the name gives no gather rate for Oasis | PvE. The cap on groups is 5 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Oasis | PvE?
Check: map. Procedural, size 6,000, seed 363458447, generated by the game on Oasis | PvE. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Oasis | PvE?
Press F1 in Rust and enter client.connect 216.245.177.15:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://oasisgg.us/games/rust/.