Cjcohan's Rust Server
Online 216.225.152.41:10000 checked 14m ago
Server instruments
last reading Thu 01:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 120 · below 20 is lag, below 10 is badEntities
48 h range 46,670–48,942 · memory 2,462 MBUptime
8 days 1 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 16hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 16hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 23:03 UTC23d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/700
- 1/1000
- 34/700
- 25/1000
- 1/1000
- 61/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Cjcohan's Rust Server?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Cjcohan's Rust Server follow?
Once a month Cjcohan's Rust Server wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 23 days 3 hours ago. Its tags carry a monthly wipe schedule.
Lists and filters
How should you read the tags on Cjcohan's Rust Server?
These are the tags Cjcohan's Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Cjcohan's Rust Server?
On Rust Metrics, Cjcohan's Rust Server sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does Cjcohan's Rust Server hold among Rust servers?
Ranking for Cjcohan's Rust Server: #15,353 on seven-day player hours, top 69% of all ranked servers.
What is the population on Cjcohan's Rust Server?
Current headcount on Cjcohan's Rust Server: 0 players, 40 slots available. Seven-day reading: 0 players on average.
Server details
Which location does Cjcohan's Rust Server run from?
No region comes from Cjcohan's Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 216.225.152.41:10000.
What Rust version is Cjcohan's Rust Server on?
Reading: Cjcohan's Rust Server, Rust network protocol 2634 and build 167781, Linux. To get in, your game needs the same protocol; Steam applies the update.
How does Cjcohan's Rust Server perform?
Check: fps. Average 205 server fps over the last 48 hours, low of 120. Within range. Reading: 48,942 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,643 MB. Expect lag when fps falls and entities climb.
Is Cjcohan's Rust Server up, and how often does it stay up?
Cjcohan's Rust Server reports online. Status: normal. By its reported uptime, the last restart was roughly 8 days 1 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Cjcohan's Rust Server enforce, and what are its settings?
No gather rate appears in the name: Cjcohan's Rust Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is Cjcohan's Rust Server on?
Size 3,000 and seed 250191300: the game generates the procedural map on Cjcohan's Rust Server from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
What do you do to join Cjcohan's Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 216.225.152.41:10000. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.