RUST METRICSFlight deck · live data
Data live Servers11,784 Players66,602 Populated3,516 Fresh wipes 3 h198 Scan5 min
‹ All servers216.225.149.176:9000
Offline Full Queue Fresh wipe Wipe due No query

Rock 2 Glock

Offline 216.225.149.176:9000 checked 38d ago

vanillamoddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe41d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 02:24 UTC41d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Rock 2 Glock?

An average of 2 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does Rock 2 Glock follow?

Its rhythm cannot be told from the wipes of Rock 2 Glock on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 41 days 9 hours ago.

Tag meanings

How should you read the tags on Rock 2 Glock?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from Rock 2 Glock. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rock 2 Glock?

Rust Metrics lists featuring Rock 2 Glock: Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Rock 2 Glock sit in the rankings?

Player hours over seven days put Rock 2 Glock at #15,491, in the top 69% of all ranked servers.

What is the population on Rock 2 Glock?

Reading for Rock 2 Glock: offline at this moment; last seen 38 days 21 hours ago.

Operator and location

What location is Rock 2 Glock hosted in?

Reading: location. Rock 2 Glock gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.225.149.176:9000.

What Rust version is Rock 2 Glock on?

Reading: Rock 2 Glock, Rust network protocol 2633 and build 164530, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is Rock 2 Glock up, and how often does it stay up?

Reading: offline. Rock 2 Glock last answered 38 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What settings and rules apply on Rock 2 Glock?

No gather rate appears in the name: Rock 2 Glock. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rock 2 Glock?

From seed 1, the game generates the procedural map on Rock 2 Glock. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Rock 2 Glock?

Press F1 in Rust and enter client.connect 216.225.149.176:9000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,^z,^y,^p,^v,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.