Fear Factor
Online 216.225.145.23:10000 checked 8m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 135 · below 20 is lag, below 10 is badEntities
48 h range 90,259–93,311 · memory 5,612 MBUptime
2 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:37 UTC27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 05:15 UTC28d ago | 2 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/200
- 0/200
- 0/100
- 18/250
- 2/200
- 2/100
Quick answers
from the figures on this pageWipe timing
What happens on Fear Factor when wipe day comes?
At their busiest, its recent wipes drew 2 players on average. 12 hours after the wipe, the crowd peaked on the latest wipe.
How often does Fear Factor wipe, and when?
Once a month Fear Factor wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 17 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on Fear Factor?
These are the tags Fear Factor publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Fear Factor appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Fear Factor: Modded Rust servers, checked live and Rust battlefield servers: check the readings. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does Fear Factor sit in the rankings?
Ranking for Fear Factor: #15,310 on seven-day player hours, top 69% of all ranked servers.
What is the population on Fear Factor?
0 of 40 slots are filled on Fear Factor right now. A seven-day average of 0 players is the reading.
Server
Where does Fear Factor sit?
No region comes from Fear Factor. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 216.225.145.23:10000.
What Rust version is Fear Factor on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Fear Factor. Check: protocol. To join, your game must match; Steam handles the update.
How does Fear Factor perform?
Check: fps. Average 191 server fps over the last 48 hours, low of 135. Within range. Peak entity count: 93,311. Buildings, deployables and all else included. Reading: 5,842 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is Fear Factor, and is it online now?
Check: connection. Fear Factor is online at this moment. Reading: uptime. About 2 days 14 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Fear Factor?
No gather rate appears in the name: Fear Factor. No limit is set beyond the default. Groups take up to 8 players. The mode is battlefield. Note the following: quick PvP, kits and rates set high. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Fear Factor on?
From seed 1, the game generates the procedural map on Fear Factor. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
Connection
How do you connect to Fear Factor?
To join: start Rust, press F1 and type client.connect 216.225.145.23:10000. Or press Launch Rust here and Steam opens the game and connects you.
