RUST METRICSFlight deck · live data
Data live Servers11,694 Players45,403 Populated3,140 Fresh wipes 3 h97 Scan5 min
‹ All servers216.128.158.76:28015
Online Full Queue Fresh wipe Wipe due No query

Whores of War | Deathmatch • Instant Respawn • Arenas

Online 216.128.158.76:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 143 SERVER FPS

Server fps

48 h low 51 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 50,512 ×1000

Entities

48 h range 50,105–50,859 · memory 3,517 MB
1239 ET SINCE RESTART 6D 04H

Uptime

6 days 4 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,395top 29%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,517MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75101:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:14 UTC26d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Whores of War | Deathmatch • Instant Respawn • Arenas when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does Whores of War | Deathmatch • Instant Respawn • Arenas wipe, and when?

Its rhythm cannot be told from the wipes of Whores of War | Deathmatch • Instant Respawn • Arenas on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 19 hours ago.

Lists and filters

Which tags does Whores of War | Deathmatch • Instant Respawn • Arenas carry, and what do they mean?

These are the tags Whores of War | Deathmatch • Instant Respawn • Arenas publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^c (Creative): Creative: nothing to gather, and you build whatever you want; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^i (Battlefield): Check: mode. Battlefield, with kits and high rates for quick fights; ^k (Build server): Builds: a place to practise and design bases; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Whores of War | Deathmatch • Instant Respawn • Arenas?

These Rust Metrics lists carry Whores of War | Deathmatch • Instant Respawn • Arenas: Modded Rust servers, checked live, Aim training servers, live readings, Rust battlefield servers: check the readings, Build and creative servers and Rust creative servers. Reading: server list filters. It comes up under Type: Modded; Server tag: Creative ^c, Combat training ^d, Battlefield ^i, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Whores of War | Deathmatch • Instant Respawn • Arenas hold among Rust servers?

Player hours over seven days put Whores of War | Deathmatch • Instant Respawn • Arenas at #6,395, in the top 29% of all ranked servers.

What is the population on Whores of War | Deathmatch • Instant Respawn • Arenas?

Current headcount on Whores of War | Deathmatch • Instant Respawn • Arenas: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 12:00 UTC, 1 players on average.

Server details

Where does Whores of War | Deathmatch • Instant Respawn • Arenas sit?

No region comes from Whores of War | Deathmatch • Instant Respawn • Arenas. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 216.128.158.76:28015.

What Rust version is Whores of War | Deathmatch • Instant Respawn • Arenas on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Whores of War | Deathmatch • Instant Respawn • Arenas. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Whores of War | Deathmatch • Instant Respawn • Arenas within range?

Over the last 48 hours the average was 137 server fps; the floor was 51. Check: entities. The peak was 50,859, counting buildings, deployables and the rest of the world. Reading: 3,723 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Whores of War | Deathmatch • Instant Respawn • Arenas, and is it online now?

Whores of War | Deathmatch • Instant Respawn • Arenas reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 4 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is Whores of War | Deathmatch • Instant Respawn • Arenas configured, and what rules are in force?

No gather rate appears in the name: Whores of War | Deathmatch • Instant Respawn • Arenas. 8 players per group, the default value. Mode check gives combat training; practice for aim and PvP, loot provided. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Whores of War | Deathmatch • Instant Respawn • Arenas on?

Check: map. Procedural, size 3,000, seed 276498425, generated by the game on Whores of War | Deathmatch • Instant Respawn • Arenas. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Whores of War | Deathmatch • Instant Respawn • Arenas?

To join: start Rust, press F1 and type client.connect 216.128.158.76:28015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/w5XKYYdd8Z is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^c,^d,^i,^k,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^c
Creative Creative: nothing to gather, and you build whatever you want.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^i
Battlefield Check: mode. Battlefield, with kits and high rates for quick fights.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.