nana
Offline 216.105.171.130:28035 checked 38d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #500 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 79/200
- 0/100
- 52/200
- 38/550
- 3/550
- 18/550
Quick answers
from the figures on this pageWipe timing
What wipe timing does nana follow?
The rhythm of nana's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 117 days 11 hours ago the current world was made.
Lists and filters
How should you read the tags on nana?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts3 (Group limit): You may team up with at most 3; v2631 (Protocol): Match the game version: protocol 2631 is required; cs157450 (Build): The server runs game build 157450; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from nana. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does nana appear in Rust Metrics lists and filters?
These Rust Metrics lists carry nana: Modded Rust servers, checked live and Trio servers, group limit 3. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Trio.
Player count
Where does nana sit in the rankings?
Player hours over seven days put nana at #15,491, in the top 69% of all ranked servers. Among servers in trio, it stands at #500.
How full does nana get?
Reading for nana: offline at this moment; last seen 38 days 7 hours ago.
Server
Where does nana sit?
Reading: location. nana gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 216.105.171.130:28035.
What Rust version is nana on?
Version check: Rust network protocol 2631 and build 157450 on Windows, run by nana. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on nana, and is it online?
Check: connection. nana is offline at this moment. Last contact was 38 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is nana configured, and what rules are in force?
Reading the name gives no gather rate for nana. Groups stop at 3 players. The label given is trio. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is nana on?
Size 3,500 and seed 648252: the game generates the procedural map on nana from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to nana?
Check: join. Open Rust, press F1, then enter client.connect 216.105.171.130:28035. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.