RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers213.136.87.44:28115
Online Full Queue Fresh wipe Wipe due No query

Azuras Land

Online 213.136.87.44:28115 checked 12m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 16 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 117,903 ×1000

Entities

48 h range 117,213–120,490 · memory 3,072 MB
1239 ET SINCE RESTART 23:56

Uptime

23 h 56 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,865top 17%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Memory3,072MB48 h peak 3 players
REC 1

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 40 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:37 UTC3d ago 3 – running 0
Thu 22 Oct, 10:48 UTC6d ago 3 held half 3.2 days 0
Wed 21 Oct, 16:54 UTC7d ago 3 – 0.7 days 0
Mon 19 Oct, 18:20 UTC9d ago 2 – 1.9 days 0
Mon 19 Oct, 06:41 UTC9d ago 2 – 0.5 days 0
Sun 18 Oct, 11:12 UTC10d ago 1 – 0.8 days 0
Fri 16 Oct, 03:36 UTC12d ago 1 held half 2.3 days 0
Thu 1 Oct, 22:13 UTC FW27d ago 1 halved by day 1 14.2 days 0
Tue 29 Sep, 19:57 UTC29d ago 1 halved by day 1 2.1 days 0
Thu 17 Sep, 18:08 UTC41d ago – – 12.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Azuras Land when wipe day comes?

An average of 3 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 40 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

When does Azuras Land wipe?

There is no next wipe to predict: Azuras Land wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 8 hours ago.

Tags

How should you read the tags on Azuras Land?

These are the tags Azuras Land publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Azuras Land?

These Rust Metrics lists carry Azuras Land: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

Where does Azuras Land sit in the rankings?

Player hours over seven days put Azuras Land at #3,865, in the top 17% of all ranked servers.

What player count does Azuras Land carry?

Current headcount on Azuras Land: 2 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 3. The last 48 hours peaked at 20:00 UTC, averaging 3 players at that hour.

Server

Where does Azuras Land sit?

No region tag on Azuras Land. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 213.136.87.44:28115.

What Rust version is Azuras Land on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Azuras Land. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Azuras Land within range?

Check: fps. Average 55 server fps over the last 48 hours, low of 16. Within range. Reading: 120,490 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,585 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Azuras Land up, and how often does it stay up?

Check: connection. Azuras Land is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Azuras Land configured, and what rules are in force?

Reading the name gives no gather rate for Azuras Land. 8 players per group, the default value. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Azuras Land?

Check: map. Procedural, size 4,500, seed 183258278, generated by the game on Azuras Land. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join Azuras Land?

Check: join. Open Rust, press F1, then enter client.connect 213.136.87.44:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.