RustMods.win | Classic x2 Monthly | TEST
Offline EU 212.3.194.47:28015 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 588/700
- 341/475
- 193/270
- 88/100
- 261/315
- 65/500
Quick answers
from the figures on this pageWipe timing
How often does RustMods.win | Classic x2 Monthly | TEST wipe, and when?
From the force wipe, the next wipe of RustMods.win | Classic x2 Monthly | TEST is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 36 days 22 hours ago the current world was made. Its tags carry a monthly wipe schedule.
Tags
Which tags does RustMods.win | Classic x2 Monthly | TEST carry, and what do they mean?
These are the tags RustMods.win | Classic x2 Monthly | TEST publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustMods.win | Classic x2 Monthly | TEST?
Rust Metrics lists featuring RustMods.win | Classic x2 Monthly | TEST: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Occupancy
Where does RustMods.win | Classic x2 Monthly | TEST sit in the rankings?
Top 67% of all ranked servers: RustMods.win | Classic x2 Monthly | TEST takes #15,473 on seven-day player hours and #2,524 in Europe.
What is the population on RustMods.win | Classic x2 Monthly | TEST?
Reading for RustMods.win | Classic x2 Monthly | TEST: offline at this moment; last seen 35 days 22 hours ago.
Operator and location
What location is RustMods.win | Classic x2 Monthly | TEST hosted in?
RustMods.win | Classic x2 Monthly | TEST gives Europe as its location, with the EU tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 212.3.194.47:28015.
What Rust version is RustMods.win | Classic x2 Monthly | TEST on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by RustMods.win | Classic x2 Monthly | TEST. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustMods.win | Classic x2 Monthly | TEST, and is it online?
Check: connection. RustMods.win | Classic x2 Monthly | TEST is offline at this moment. Last contact was 35 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Settings and map
What rules does RustMods.win | Classic x2 Monthly | TEST enforce, and what are its settings?
Gather rate check: 2x. That comes from the name RustMods.win | Classic x2 Monthly | TEST. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is RustMods.win | Classic x2 Monthly | TEST on?
Procedural map on RustMods.win | Classic x2 Monthly | TEST, made by the game's generator.
Connection
What do you do to join RustMods.win | Classic x2 Monthly | TEST?
Check: join. Open Rust, press F1, then enter client.connect 212.3.194.47:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.